Doom Runner (yet another graphical Doom launcher)
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 53
- Joined: Wed Mar 02, 2016 10:28 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: Doom Runner (yet another graphical Doom launcher)
Is there / Will there be an option to disable file icons? I think, before 1.8.0, the modlist used to look much cleaner without them. For now, I'm going to continue using 1.7.3 just because of this, lmao.
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- Posts: 20
- Joined: Sun Sep 11, 2022 4:37 am
Re: Doom Runner (yet another graphical Doom launcher)
There is, it's just kinda hidden at the moment, because i couldn't find a good place for it. Right click inside the mod list, and there it is.
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- Posts: 21
- Joined: Fri Mar 18, 2022 12:03 pm
- Graphics Processor: nVidia with Vulkan support
Re: Doom Runner (yet another graphical Doom launcher)
Hey Youda, Would it be possible to have Doomrunner open with the map pack window showing the last pack used. I realise that as it stands the app remembers the last used pack and keeps it highlighted but I have a huge list of WADs (I'm sure I'm not the only one!) and I have to scroll through to see if one is highlighted. Hope that makes sense.
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- Posts: 20
- Joined: Sun Sep 11, 2022 4:37 am
Re: Doom Runner (yet another graphical Doom launcher)
Ah, it stays scrolled at the top, but you would like it to scroll at the selected item. Makes sense, i will see if that's possible
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- Posts: 21
- Joined: Fri Mar 18, 2022 12:03 pm
- Graphics Processor: nVidia with Vulkan support
Re: Doom Runner (yet another graphical Doom launcher)
Thanks for looking into it. 

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- Posts: 472
- Joined: Wed Jul 09, 2014 7:25 pm
- Preferred Pronouns: He/Him
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: Doom Runner (yet another graphical Doom launcher)
I noticed with the recent update despite having it set as Fusion dark theme before updating, the new update would give an error (I assume letting me know the settings file location moved) but the theme was defaulted to the buggy mix of dark theme with light theme, so the text was unreadable, so I had to check the box, not being able to read it, and hit ok. Probably something to look into.
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- Posts: 20
- Joined: Sun Sep 11, 2022 4:37 am
Re: Doom Runner (yet another graphical Doom launcher)
Thanks. Already got this on github, looking into it.
It should be safe to just press Ok. In worst case some setting will be reset to default.
It should be safe to just press Ok. In worst case some setting will be reset to default.