Heretic To Hexen Mod (Episode 1 release)

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Heretic To Hexen Mod (Episode 1 release)

Postby deathzero021 » Wed May 15, 2019 1:53 pm

Heretic-to-Hexen is a mod for Hexen that brings Heretic's maps to Hexen. Maps were heavily modified to work with Hexen assets, as well as containing new features from Hexen and new map progression. All weapons and enemies have been modified in an attempt to balance the experience due to the differing map designs between games. Currently only the first episode is complete, although the other episodes are included in the menu and in the mod, they are not playable. The mod will be updated episodically as I complete them. It may be a while before Episode 2 is complete. Please play and comment below, I would really appreciate any feedback on this. Future updates may adjust previous episodes, fix bugs and re-balance game play according to feedback.

Sourceport: GZDoom (any of the more recent versions should work. Tested on 4.1)
Iwad required: Hexen.wad
Crouching: Disabled
Jumping: Enabled
Renderer: Hardware recommended.
Sector Light Mode: Vanilla recommended.
HUD: Alt Hud (for displaying 3rd mana type)


Screenshots: (outdated)


Id Software for the Doom engine.
Raven Software for Heretic and Hexen.
RockstarRaccoon for modified weapon sprite.
Made using Slade 3 and GZDoomBuilder.
Joined: 24 Apr 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Heretic To Hexen Mod (Episode 1 release)

Postby Void Weaver » Fri May 24, 2019 2:17 pm

Awesome conversion! Image But still need a good balancing, since player characters seems too overpowered.
Hope that you'll keep going; await for new episodes.
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Joined: 18 Dec 2014

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