Brightmaps Plus v1.92

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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NightFright
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Re: Brightmaps Plus v1.92

Post by NightFright »

Airos wrote: Tue Feb 20, 2024 9:58 pm There's a few sprites with some lingering colored pixels that seem to have escaped the conversion to grayscale. (In both the spritefix v1.92 and vanilla v1.91 versions)
[...]
Sharp observation. Hard to spot, especially considering there are over 3k sprites in here. Thanks for the headsup, will be corrected in the next release (already fixed on Github).
Nuze
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Re: Brightmaps Plus v1.92

Post by Nuze »

"As long as you use the spritefix version, avoid loading these brightmaps with Doom/Heretic addons that come with customized sprites."

Would SmoothDoom count as a customized sprite addon?
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NightFright
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Re: Brightmaps Plus v1.92

Post by NightFright »

Anything that adds more sprites won't work (even if it's the same kind), which is what these smoothing projects usually do. Therefore you will have some, potentially a lot of parts in there which won't have the needed adjustments. It will look bad since missing brightmaps will cause flickering. Feel free to try and see for yourself.

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