Doom 1 styled Gordon freeman head

Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!

Moderators: GZDoom Developers, Raze Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
User avatar
Schwiria
Posts: 16
Joined: Thu Mar 21, 2019 8:33 am

Doom 1 styled Gordon freeman head

Post by Schwiria »

Please give me some critique!
You do not have the required permissions to view the files attached to this post.
User avatar
CBM
Posts: 373
Joined: Wed Oct 09, 2019 3:39 am
Graphics Processor: nVidia with Vulkan support
Location: The Shores of Hell

Re: Doom 1 styled Gordon freeman head

Post by CBM »

it looks very retro, I like it! :D

I myself have done quite a lot of graphics that were restricted to 33x33 pixels ( around 2000 for a game project )

and I think you have used the amount of pixels in the best possible way plus you made a nice 3d effect by using many different colors

Return to “Assets (and other stuff)”