Terminator Future Shock/SkyNET weapon rips

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CeeJay
Posts: 1467
Joined: Sun Mar 14, 2010 2:52 am

Terminator Future Shock/SkyNET weapon rips

Post by CeeJay »

A long, long time ago I did screenshot rips of all the weapons in Terminator: SkyNET. Unfortunaly, I no longer have the originals. All I have are the ones I converted directly to the DOOM palette, with only minor edits in places. These look... pretty bad. They appear washed out (this is due to the brightness being cranked up way too high in-game) and there is a clear loss of color. The sleeves are originally an olive-type green and the gloves dark brown among other things.

Fortunally, however, this is to the best of my knowledge 100% complete, every single weapon and frame accounted for with hopefully no missing or stray pixels.

As is, they are not very useful though. I am dumping these here in the off chance that some blessed soul with a bit of artistic skill can do something to improve them. At least to hold us over until someone is finally able to extract the sprites properly from the games data files.

Scanner/Tracker
Image

Lead Pipe
Image

UZI
Image

Assault Rifle
Image

Machine Gun
Image

Super UZI
Image

Shotgun
ImageImage

Grenade Launcher
Image

Rocket Launcher
Image

Laser Rifle
Image

Laser Cannon
Image

Phased Plasma Pistol
Image

Phased Plasma Rifle
Image

Phased Plasma Cannon
Image
Last edited by CeeJay on Thu Mar 21, 2019 1:15 pm, edited 1 time in total.
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LossForWords
Posts: 702
Joined: Fri Jan 13, 2017 9:08 pm

Re: Terminator Future Shock/SkyNET weapon rips

Post by LossForWords »

uh, i have the original images from the previous skynet rips you posted, with the blue sleeves and black gloves.
CeeJay
Posts: 1467
Joined: Sun Mar 14, 2010 2:52 am

Re: Terminator Future Shock/SkyNET weapon rips

Post by CeeJay »

I believe these viewtopic.php?f=37&t=29981 are the ones you're talking about and they were not done by me. And it's missing a few things.
User avatar
LossForWords
Posts: 702
Joined: Fri Jan 13, 2017 9:08 pm

Re: Terminator Future Shock/SkyNET weapon rips

Post by LossForWords »

oh, ok then
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