Castle Matias | for BDLite [Now balanced for vanilla!]

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Castle Matias | for BDLite [Now balanced for vanilla!]

Postby Matias » Sun Mar 17, 2019 11:20 am

Castle Themed map for BDLite (name might change)

HMP is balanced for vanilla gameplay
UV is balanced for BDLite (and others that have similiar gameplay changes)

After realizing that i will not have castle of my own i did the next best thing and made one in doom, But there is a problem... it's filled with demons and their questionable choices of art so it's doomguys job to get rid of the demons.

FIrst half of the map is a open outdoor area and castle itself is fairly simple and sometimes boxy castle made with 3d floors.

Gameplay is made for BDLite, Other gameplay mods may work well or not i don't know. Vanilla gameplay is not recommended because you just will not have enough firepower so it's not gonna be fun to play. Mainly the difference in chaingun

This map with BDLite kinda makes you feel like the most badass action movie hero especially at the outdoor area, and that is what i tried to do with it.. a fun map to play
And it's fairly fast paced so it takes about 10minutes to playthrough. And there is plenty of ammo and health.

If you are having trouble with slowdown try turning on "spent ammo fades" in bdlite setting, If it's not enough turn on "gibs fade"



SCREENSHOTS
Spoiler:


Doom 2 Map 01
UDMF format
uses 3d floors and stuff
Freelook required, jumping and crouching is optional

Download
https://www.mediafire.com/file/ffotdyk5 ... s.wad/file

BDLite
viewtopic.php?f=43&t=62203
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Matias
 
Joined: 24 Jan 2019

Re: Castle Matias | for BDLite [Now balanced for vanilla!]

Postby Matias » Mon Mar 25, 2019 10:01 am

UPDATE!!

Now balanced for vanilla gameplay!

use HMP difficulty for more vanilla friendly gameplay experience
UV will always be balanced for BDLite!

So what is the difference with these two difficulty settings?
-about 50enemies

UV has 234 for enemies
HMP has 180 enemies

Where does this difference show?
-Mostly in big groups of enemies. Simply said you have to fight less enemies at the same time when playing with HMP difficulty.

DOWNLOAD
https://www.mediafire.com/file/ffotdyk5 ... s.wad/file
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Matias
 
Joined: 24 Jan 2019

Re: Castle Matias | for BDLite [Now balanced for vanilla!]

Postby DavidN » Sun Apr 14, 2019 5:35 pm

Nice castle map with interesting use of 3D floors to create rooms over rooms! I thought that the open area at the very start was too open for hitscanners at first, but the terrain actually makes it a good challenge to get close to the castle. Like an action hero, as you said :)

https://youtu.be/v3O4B5BHnq8

I’m very flattered that you wrote it specifically for BDLite :) Is it OK for me to put this on the BDLite homepage with a link back here?
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Re: Castle Matias | for BDLite [Now balanced for vanilla!]

Postby AvzinElkein » Sun Apr 14, 2019 8:24 pm

I'm tempted to try this out with Guncaster.
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Joined: 17 Nov 2010
Discord: AvzinElkein#8621

Re: Castle Matias | for BDLite [Now balanced for vanilla!]

Postby Matias » Mon Apr 15, 2019 10:10 am

DavidN wrote:Nice castle map with interesting use of 3D floors to create rooms over rooms! I thought that the open area at the very start was too open for hitscanners at first, but the terrain actually makes it a good challenge to get close to the castle. Like an action hero, as you said :)

Thanks! i'm glad that my decision to put almost 100 enemies in one open area ended up being good and not unfair or frustrating :)

DavidN wrote:I’m very flattered that you wrote it specifically for BDLite :) Is it OK for me to put this on the BDLite homepage with a link back here?

Yes! Feel free to have it there

AvzinElkein wrote:I'm tempted to try this out with Guncaster.

Well there is nothing stopping you from trying! I'm not too familiar with that mod personally so i can't say how balanced or fun it's going to be. Only have seen a video of it like a year ago
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Matias
 
Joined: 24 Jan 2019


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