Slope Artifacts in Doom Software Renderer

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Slope Artifacts in Doom Software Renderer

Postby Urthur » Sun Jan 20, 2019 11:28 am



The sky in this map is a dome with a scolling texture. Vertical glitches appear in the (8bit) Doom Software Renderer in GZDoom 3.7.1
Additionally the edges of sloped surfaces sometimes have visible texture glitches.

No such artifacts appear in the GL or True Colour Software Render, or in ZDoom 2.8.1
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Re: Slope Artifacts in Doom Software Renderer

Postby wildweasel » Sun Jan 20, 2019 1:50 pm

What WAD/map, and what are your coordinates (use IDMYPOS)?
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Re: Slope Artifacts in Doom Software Renderer

Postby Urthur » Sun Jan 20, 2019 7:28 pm

It's a map I'm presently working on. Artifacts appear regardless of position or orientation.
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Re: Slope Artifacts in Doom Software Renderer

Postby Urthur » Fri Feb 22, 2019 6:37 pm

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