Crash to intromission and restart level (3.6 vintage)

Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.

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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.

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JJmaster
Posts: 15
Joined: Fri Dec 14, 2018 4:57 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: Crash to intromission and restart level (3.6 vintage)

Post by JJmaster »

wildweasel wrote:JJmaster, in the future, could you use the Edit button to ament posts instead of posting quickly in succession? It's just a bit cleaner that way.
OH sorry
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drfrag
Vintage GZDoom Developer
Posts: 3150
Joined: Fri Apr 23, 2004 3:51 am
Location: Spain

Re: Crash to intromission and restart level (3.6 vintage)

Post by drfrag »

I guess you mean it still crashes. I provided you a 64 bit build just in case it worked, the last official release is 32 bit.
Sorry but you'll have to use LZDoom then (i released a new beta a few days ago).
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JJmaster
Posts: 15
Joined: Fri Dec 14, 2018 4:57 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: Crash to intromission and restart level (3.6 vintage)

Post by JJmaster »

drfrag wrote:I guess you mean it still crashes. I provided you a 64 bit build just in case it worked, the last official release is 32 bit.
Sorry but you'll have to use LZDoom then (i released a new beta a few days ago).
OK. thanks

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