• Merged unique gib death animations from Smooth Doom
• Merged unique gib chunks for the Cacodemon, also from Smooth Doom (including only spawning a single eyeball for each gibbed Caco

• Added option for SSG gibbing lesser enemies at close range (from, yep, you guessed it, Smooth Doom)
• Added option for BFG Tracers to always gib lesser enemies
• Added option for rockets & splash damage to always gib enemies
• Direct BFG hit will always gib enemies (mostly affects big guys)
• Integrated Nash's cblood addon, to add blue Caco blood, and green blood/gibs for the Hell Knight/Baron
• Stringy/squishy gibs that appear when gibs are crushed are working again
Hopefully this tides folks over till the next official release.
https://drive.google.com/file/d/1V9efIc ... share_link