Your first map??? omg
I hope to see more maps from you in the future for Heretic or Hexen xD
Nice use of the 3D floor
Thank you for the castle map ^^
(i will check your heretic map)
ZDoom Community 2018 HeXmas Special! [v1.1]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: ZDoom Community 2018 HeXmas Special! [Final Release]
You can count on it, maybe next year I'll try to create something again. It's motivating that you like the map, thanks for that.Manhs wrote:Your first map??? omg
I hope to see more maps from you in the future for Heretic or Hexen xD
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Re: ZDoom Community 2018 HeXmas Special! [v1.1]
v1.1 release!
- bug fixes
- Additions to Sage dialogue for clarification (what to do with gems, where to go after defeating Frigid Outskirts EX boss).
- Hotfix for Frigid Outskirts EX boss in case it somehow manages to fall into the lava pit.
- Precache assets used by sanity effect to prevent stutter the first time a player takes sanity damage.
- Reduced sanity effect strength a bit and tweaked sanity damages.
- prevent sequence breaking & softlocking
- bug fixes
- Additions to Sage dialogue for clarification (what to do with gems, where to go after defeating Frigid Outskirts EX boss).
- Hotfix for Frigid Outskirts EX boss in case it somehow manages to fall into the lava pit.
- Precache assets used by sanity effect to prevent stutter the first time a player takes sanity damage.
- Reduced sanity effect strength a bit and tweaked sanity damages.
- prevent sequence breaking & softlocking
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Re: ZDoom Community 2018 HeXmas Special! [v1.1]
Link in the OP is a 404.
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Re: ZDoom Community 2018 HeXmas Special! [v1.1]
Yikes - whoops. That landed in the wrong folder. Sorry about that. (Thanks for letting me know)
It's reuploading now, should be ready only moments after this post. If you're getting a partial download, try again.
To confirm you have the complete file, this is the md5sum:
It's reuploading now, should be ready only moments after this post. If you're getting a partial download, try again.
To confirm you have the complete file, this is the md5sum:
Code: Select all
14d696168796ae434073cad34a65e919 *hexmas-v1.1.pk3