You're welcome, I'm glad you are having fun!Mere_Duke wrote:Thank you, Dino! It works like a charm now, and I can enjoy enemies flinging their things at me.
Doh... I forgot about D'Sparil's Guard Wizards. It'll be fixed next patch.Mere_Duke wrote:Forgot to say. You added a system to disable some voice sounds; in Deco you wrappedintoCode: Select all
TNT1 A 0 A_PlaySound("Wazard/Cast");But in D'Sparil's_Revenge.pk3\filter\Game-Heretic\Decorate\Monsters\Wisard.txt there is one case where A_PlaySound("Wazard/Cast"); left unwrapped: the line #767. Please, check if it is really an overlook.Code: Select all
"####" A 0 { if(GetCvar("GC_DefaultVoices") == 0) { A_PlaySound("Wazard/Cast"); } }
Thanks for the catch.