LZDoom 3.83a 10/27 released

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Re: LZDoom 3.83a 10/27 released

Postby Graf Zahl » Wed Oct 30, 2019 4:22 am

Your version needs to reflect the feature set you support - if you enable features that are marked 4.2 in GZDoom you need to support loading 4.2 and not support such features in 4.1. If you have unsupported features you want to warn about, add a deprecation notice - you can add a warning text that states that the given feature is not supported by LZDoom.
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Re: LZDoom 3.83a 10/27 released

Postby drfrag » Wed Oct 30, 2019 4:28 am

Okay, i'll change it.
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Re: LZDoom 3.83a 10/27 released

Postby Kamil » Wed Oct 30, 2019 7:51 pm

DrFrag thank you very much for the release of LZDoom. It works great for me.
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Re: LZDoom 3.83a 10/27 released

Postby Kamil » Sun Nov 03, 2019 4:28 pm

Your November builds work even better than the release version, and finally HXRTCHUD for PB 3.0 works there
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Re: LZDoom 3.83a 10/27 released

Postby Kamil » Fri Nov 15, 2019 1:37 pm

What's new in the test build of November 14?
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Re: LZDoom 3.83a 10/27 released

Postby Blue Shadow » Fri Nov 15, 2019 2:14 pm

Checking the commit history should give you the answer.
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Re: LZDoom 3.83a 10/27 released

Postby vidumec » Sat Nov 23, 2019 1:05 pm

LZDoom's Direct3D mode seems to be the only way to play modern "gzdoom" without forced vsync for me. Every other combination that uses OpenGL still has vsync and noticable input lag, regardless of ingame vsync toggle or driver settings ( no tearing + input lag ). I've looked through every config and nvidia inspector and intel control panel setting, toggling every "vsync" and "swap interval" thing off, maybe it's an NVIDIA Optimus thing, but i haven't had problems disabling swap interval in various UT99 OpenGL renderers on the same PC. So i guess it's software direct3d mode for me now. The only thing i miss is the brightmaps support for glowing monster eyes, wall pieces and item parts, other than that it looks and plays very well.
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Re: LZDoom 3.83a 10/27 released

Postby Graf Zahl » Sat Nov 23, 2019 1:39 pm

Have you tried Vulkan? It uses different code to handle VSync than OpenGL. Or does your hardware not support it?
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Re: LZDoom 3.83a 10/27 released

Postby vidumec » Sat Nov 23, 2019 4:05 pm

Graf Zahl wrote:Have you tried Vulkan? It uses different code to handle VSync than OpenGL. Or does your hardware not support it?

vulkan also has vsync. The GPU is GTX 860m. *edit nvm it's still enabled on intel gpu, i just mistook low framerate for tearing...

it does seem like vulkan has less input lag though, almost negligible
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Re: LZDoom 3.83a 10/27 released

Postby Tartlman » Sun Dec 01, 2019 10:28 am

It seems like i'm experiencing an issue where pressing space while the pause menu is up causes LZDoom to take a bunch of screenshots.
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Re: LZDoom 3.83a 10/27 released

Postby drfrag » Sun Dec 01, 2019 4:37 pm

Yes, it's a known problem. It's fixed for next release, for now either don't press space in menus or redefine the PrtSc key or use a devbuild.
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Re: LZDoom 3.83a 10/27 released

Postby drfrag » Wed Dec 04, 2019 8:40 am

Sorry for the bad news, you knew my financial situation was already very bad but now i've lost my internet connection definitely (not a surprise since i already lost it temporarily several times) so in order to continue development i need some help to get another one from a different provider and pay part of the electricity bill for heating becouse it's expensive and it's very cold here in the winter. I only need 60€ or may be even less until things get better and i can get a telejob (as i've written in Liberapay i'm still screwed after the accident), i've started a Liberapay account hooked to my new Paypal acccount (my father doesn't want me to use his account this time). The GoFundMe campaign is still open as well. If only a few guys could help it would be enough to continue development.
For now what i'm doing is writing posts offline (like i did in the old days, having internet at home has been a luxury for me) and then go to some place with a connection on battery to pull and push the code and i'll try to upload a release soon. So at least one more release is almost guaranteed. I still can read forum messages and navigate a little on my phone (only 500 MB data per month tough).
If i manage to get some help i will start looking for a cheap offer and keep you informed. Thanks in advance!
https://es.liberapay.com/drfrag/
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