Tormentor667 wrote:I love it
AvzinElkein wrote:Wait, what game is this mod based off of?
Spoiler:
AvzinElkein wrote:So I assume your take will fix the issues the original had?
AvzinElkein wrote:So I assume your take will fix the issues the original had?
Script "SOAPSHOP" (void) {
SetActivatorToTarget(0);
if (CheckInventory("trashpickup") >=2) {
Print(s:"You just performed an exchange of currency and goods and are now the proud owner of another bar of soap! Lucky you");
TakeInventory("trashpickup", 2);
GiveInventory("Soap",1);
}
else {
Playsound(0,"NOPELOL");
Print(s:"What, you think soap grows on trees? Come back when you're a little, mmm, richer.");
}
}
MAH BOI, i see what you did there!Skelegant wrote:
- Code: Select all • Expand view
Print(s:"What, you think soap grows on trees? Come back when you're a little, mmm, richer.");
Spoiler: Literally Spoiler Warning
Captain J wrote:EDIT:Spoiler: Literally Spoiler Warning
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