Roland ED SC-D70 Music Packs

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
gramps
Posts: 300
Joined: Thu Oct 18, 2018 2:16 pm

Re: Roland ED SC-D70 Music Packs

Post by gramps »

XxMiltenXx wrote:Heretic has been added, you can grab it here: Heretic Music Packs
  • Heretic does not contain any loop tags as the original music wasn't intended to loop, so just like the MIDIs it will fade out nicely and then start from the beginning.
  • Some music have duplicate notes which would be audible on the SC-D70, while the SC-55 ignores them. Since the duplicate notes don't sound nice IMO, I removed them.
  • Other changes I made were some volume fixes to some tracks, as the music wasn't made with reverberation in mind it would sometimes cause some weird "after-effects". I have fixed that.
  • I have made some crescendo's more smooth as most of Heretic volume changes are very coarse. I only changed it where this coarseness was necessary (e.g. MUS_E2M3)
Duke: Nuclear Winter, one of the Duke Nukem 3D Addons has been added... as it is christmas I think this was a needed addition at this time! You can grab it here: Duke: Nuclear Winter Music Packs
Have a nice Christmas everyone!

I hope you enjoy :)

Thanks for these, definitely getting some Conan the Barbarian vibes off some of these Heretic tracks, heh.

Looking forward to Descent :)
User avatar
MusicallyInspired
Posts: 17
Joined: Wed Jul 02, 2014 9:26 am

Re: Roland ED SC-D70 Music Packs

Post by MusicallyInspired »

Right on! Awesome! :)
XxMiltenXx
Posts: 217
Joined: Wed Jan 08, 2014 8:40 am
Graphics Processor: nVidia with Vulkan support
Location: Germany

Re: Roland ED SC-D70 Music Packs

Post by XxMiltenXx »

gramps wrote:Thanks for these, definitely getting some Conan the Barbarian vibes off some of these Heretic tracks, heh.

Looking forward to Descent :)
Glad you like it. I have started with Descent, but I cannot promise you a release date, just stay tuned!

Anyhow, here's another update:
  • Hexen has been added.
  • All music packs have been updated. The noise floor has been reduced, which also makes the FLAC files about 2 to 8 percent better compressable.
  • Doom 2 Track 'Waiting for Romero to play' has been updated, as there was a crackling noise in the previous version right at the beginning.
  • Duke Nukem 3D Track 'Plasma' has a slightly lower volume, as higher volume caused crackling at some points during playback.
Website:
  • Added Compatible Source Ports below the download links.
XxMiltenXx
Posts: 217
Joined: Wed Jan 08, 2014 8:40 am
Graphics Processor: nVidia with Vulkan support
Location: Germany

Re: Roland ED SC-D70 Music Packs

Post by XxMiltenXx »

Well, it's been a while ...

Anyhow, here' some new stuff!
  • Final Doom - TNT: Evilution has been added.
  • Final Doom - The Plutonia Experiment has been added.
  • The unofficial Plutonia MIDI Pack has been added.
  • Fixed a song title typo in the Doom music packs.
I am also working on Descent, but it's only about half-way done. It was a bit trickier than I had anticipated.

Anyway, enjoy!
gramps
Posts: 300
Joined: Thu Oct 18, 2018 2:16 pm

Re: Roland ED SC-D70 Music Packs

Post by gramps »

Good stuff, will have to check these out!

Have been listening to some of the Descent tracks on YouTube and it only really sounds "right" to me on an SC-55. If the SC-D70 can emulate an SC-55, that might be worth trying.
XxMiltenXx
Posts: 217
Joined: Wed Jan 08, 2014 8:40 am
Graphics Processor: nVidia with Vulkan support
Location: Germany

Re: Roland ED SC-D70 Music Packs

Post by XxMiltenXx »

Well... my usual introduction... it's been a while!

A new update which contains new additions and some fixes.

Additions:
  • Descent
    X-COM: UFO Defense (UFO: Enemy Unknown)
    X-COM: Terror from the Deep
Fixes for Duke Nukem 3D:
  • Fixed crackling on the beginning of 'Invader' & 'Intents'
    Fixed loop times for 'Gutwrencher', 'Invader' and 'The Call of Death'
    Fixed 'Alfred H. (My Family Plot)' - I used a wrong MIDI track. I thought GS stands for Roland GS, but there it was meant for GUS (Gravis Ultrasound)
Changes:
  • Added more reverb to 'Grabbag' of Duke Nukem 3D as I wasn't satisfied with the first version
    In the first music pack for Heretic I removed all double notes, as the Roland SC-55 ignores them. However, the MIDIs are optimized for OPL/Adlib, and there the double notes are audible, so I re-recorded it with the double notes this time, to be more faithful.
    All music packs have been updated to only have lower case file and folder names
Website-changes:
  • slight visual tuning
    "Progress & Changelog" prage has been added
    "How to use" page as been added
PS:
Descent took so long, because it has a similar system like Duke Nukem 3D. This means that there are multiple tracks for different devices. However, due to the conversion from HMP to MIDI this information is lost. I only noticed it, because there were some songs had percussion tracks on channel 10 and 12 (10 is common, 12 isn't), so I took a look into the DOS-Version of Descent and noticed that only some of the MIDI-tracks are played. With taking a look into the HMP files with a HEX-Editor I was able to identify which tracks to keep and which to remove. Even the source port DX1-Rebirth doesn't seem to be aware of this. It'll simply play all music tracks, without discarding the wrong ones, like the DOS-Version does.
gramps wrote:If the SC-D70 can emulate an SC-55, that might be worth trying.
While the SC-D70 has the SC-55 map and I can switch to it, it wouldn't quite sound the same, as some patches are not 100% compatible and other changes, e.g. to the reverb system or how some instruments are handled (e.g. the Tremolo Strings).
So I recorded it with the native SC-D70 (SC-8820) map, even though some songs differ a lot from the SC-55 version due to that, but also due to the fact, that pretty much no one was aware of those double tracks, mentioned before, it will sound different anyhow, even if played back on a proper Roland SC-55 now.

Anyway, enjoy!
User avatar
Chris
Posts: 2916
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roland ED SC-D70 Music Packs

Post by Chris »

Just a heads-up, it seems the link for Heretic's ogg pack is pointing to the mp3 pack.
XxMiltenXx
Posts: 217
Joined: Wed Jan 08, 2014 8:40 am
Graphics Processor: nVidia with Vulkan support
Location: Germany

Re: Roland ED SC-D70 Music Packs

Post by XxMiltenXx »

Chris wrote:Just a heads-up, it seems the link for Heretic's ogg pack is pointing to the mp3 pack.
Oh, thanks for the info! It's fixed now.
If it still downloads the MP3 version for someone, you should hit CTRL-F5 while being on the music pack download page, as it still might be cached on your system.

I also fixed some missing dots, closed brackets and the Unofficial Plutonia MIDI pack image wasn't working.

If there are any other issues with the website or the music packs, just let me know. :)

Return to “Graphic/Audio Patches”