heXen Upstart Mapping Project (XUMP)

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heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Tue Aug 14, 2018 1:49 am


Greetings Mortal, Are you ready to Map?

Hexen - love or hate it, could do with a community project. DUMP, HUMP, HUMP-mini and QUMP have all been very successful at getting new and old mappers to try their hand at mapping - and now its Hexen's turn. Anyone is welcome to join, even if you've never made a Hexen map before.

When?
Project will start officially on the 27th of August (You can always start earlier if you like). You will have 4 weeks to make a map, then we'll have a week of playtesting and finishing touches.
Mapping deadline is September 22nd. Final project deadline: Last day of September.

What Do I need to Do?
  • Make a hexen map. Can be any theme, length or difficulty. You can use ACS scripting if you like, but its not necessary.
Discord Server: https://discord.gg/CK8TE2R (important for keeping track of your map!)

How is this Going to Work?
  • We will have a central hub which connects to all the maps (or 2 hubs if we get enough mappers). Some maps will be sealed off until progress is made by the player.
  • Everyone will make a map, one person can make a hub if they like (2 people if we get enough for 2 hubs).
  • Each map will have a single goal: This goal can be a key, a puzzle item, or a switch. Keys and switches will open a new area in the hub. Puzzle items can be used to open a new area in your map, or to open a new area in the hub, and/or we can use multiple puzzle items to unlock a final area.
  • Maps should only have 1 key in them, as keys are for the entire hub, not just one map. There are 11 different keys though.
  • If you co-ordinate between mappers, your maps goal can open a new area in another persons map (provided that map is currently accessible).
    We will use a 'first in first serve' system of claiming keys and puzzle items. You can claim keys and/or puzzle items in the discord, or message me.
  • This project will be kept track of in Discord (a free chat program which you can use through your browser or desktop/mobile). Discord allows us to easily organize things, have a separate channel for each persons map and generally keep track of what's going on (and talk shit / share hexen memes whathaveyou).
    If you don't want to use discord, that's ok, but it will be harder to co-ordinate with you and we strongly advise trying discord as it makes life easy! Use the link above to join.
What Format, etc. are we using?
  • Use zdoom: Hexen (Hexen Format) for your map. Or Hexen (Hexen Format). Use the Zdoom ACS option rather than Hexen ACS. UDMF format is also fine.
  • Use the resources from the regular HEXEN.wad
  • There will be no custom weapons or enemies.
  • Jumping, Crouching and freelook will be enabled, so map with that in mind.
  • You can use custom music (in MIDI format only) and ambient sounds (in .ogg format) if you like.
  • We will be testing on zdoom 2.8.1 (the latest version) and aiming at zdoom / GZDoom play

HELP, I CANNOT HEXEN!
We will have people standing by to help you with ACS, and we have an example .wad with the script for some breakable glass that you can drop into your map, as well as examples of polyobjects and some other stuff.

USEFUL LINKS:
List of ACS commands (click on one to see how it works): https://zdoom.org/wiki/Action_specials
More ACS commands: https://zdoom.org/wiki/Built-in_ACS_functions
Descriptions of Puzzle Items: https://doomwiki.org/wiki/Puzzle_item
How to Polyobject: https://zdoom.org/wiki/PolyObjects
Byte Angles (for choosing the direction a polyobject will move): https://imgur.com/42C3FDM

Last edited by HexenMapper on Tue Aug 14, 2018 9:27 am, edited 6 times in total.
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HexenMapper
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Re: heXen Upstart Mapping Project (XUMP)

Postby DabbingSquidward » Tue Aug 14, 2018 2:41 am

This announcement makes me look forward to SUMP :D
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Tue Aug 14, 2018 6:49 am

We have ~10 mappers so far!

DabbingSquidward wrote:SUMP

Strife I assume?
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Re: heXen Upstart Mapping Project (XUMP)

Postby Ichor » Tue Aug 14, 2018 11:46 am

Will there be secret maps?
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Re: heXen Upstart Mapping Project (XUMP)

Postby Whoah » Tue Aug 14, 2018 1:16 pm

Yes! I've been wanting new Hexen maps for a long time! Definitely looking forward to the release!
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Tue Aug 14, 2018 9:06 pm

Ichor wrote:Will there be secret maps?

Probably not, but if someone wants to make a secret map, that's no problem :)

We're up to like 14 mappers so far...
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Re: heXen Upstart Mapping Project (XUMP)

Postby DabbingSquidward » Fri Aug 17, 2018 2:57 am

HexenMapper wrote:We have ~10 mappers so far!

DabbingSquidward wrote:SUMP

Strife I assume?


Exactly :)
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Re: heXen Upstart Mapping Project (XUMP)

Postby RedoLane » Fri Aug 17, 2018 2:24 pm

A hexen mapping project? That's rare!
If you need any playtesters, i'll be glad to join!
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Fri Aug 17, 2018 6:57 pm

RedoLane wrote:A hexen mapping project? That's rare!
If you need any playtesters, i'll be glad to join!

Thanks so much for the offer - you should join the discord channel :)

We probably won't need playtesting for a few weeks yet, but it will definitely be useful! 8-)
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Mon Aug 27, 2018 3:21 am

4 weeks of mapping time starts today!

Some people have already started and/or done some concepting and planning, we have about 15 mappers at the moment and the hub map is well underway.

Good luck!
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Re: heXen Upstart Mapping Project (XUMP)

Postby Action_Max » Tue Aug 28, 2018 8:13 pm

Can we still join? I've only mapped for Doom before and have only played Hexen a tiny bit, so I was thinking of giving this a try over the weekend and signing up if it goes well.
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Wed Aug 29, 2018 8:28 am

hey Action_Max - sure, join the discord if you haven't already.
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Wed Sep 12, 2018 6:24 pm

Just over halfway there - hope everyone is going well!

We've seen some very cool maps in the discord so far, doing some playtesting and demo-sharing as we go.

Hub map is pretty much done, and we have a final arena /boss map in progress too.

Looking forward to putting this project together!
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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Sat Sep 15, 2018 9:51 pm

A few screenshots from some of the mostly finished maps...










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Re: heXen Upstart Mapping Project (XUMP)

Postby HexenMapper » Tue Sep 18, 2018 9:39 pm

More screenshots from upcoming maps.... We're in the last week of mapping now, so wont be long!










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