[WIP] Samsara: Extra Heroes + ExMixer

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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby delroku » Sun Aug 12, 2018 7:07 pm

S_Andrew_S wrote:the next update is intended to be the definitive version.


whoa really?
i've been following this mod on the facebook page but finally found the Zmod page.
anyway, how long would the mod take to be adapted to GZdoom from the last update?
also because back then it was kinda difficult to find the links to play the beta versions.
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Joined: 22 Apr 2017

Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby S_Andrew_S » Sun Aug 12, 2018 8:38 pm

delroku wrote:
S_Andrew_S wrote:the next update is intended to be the definitive version.


whoa really?
i've been following this mod on the facebook page but finally found the Zmod page.
anyway, how long would the mod take to be adapted to GZdoom from the last update?
also because back then it was kinda difficult to find the links to play the beta versions.


When it's released :wink:

Anyway, here's a few pics of the freeman model I've created with Blender and Noesis. As you can see the holding animations are baked into other animations like running, walking, crouching, crawling, swimming, jumping, etc.
Spoiler: Pictures
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Joined: 02 Apr 2014
Location: USA

Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Douk Nouk Kem » Tue Aug 14, 2018 3:20 am

So about this ally call-in phone, how does it exactly work?
For instance, if you play as I.P. Freely and pick it up, does it spawn the rest of H.U.N.T team and how it determines their armament:
1) Each member of the team gets assigned a random weapon
2) They all use the same weapon
3) They use different weapons depending on situation i.e. pistol(s)/MP-40 for close range, launchers for medium-long
And good luck with your project, this looks extremely promising compared to raw looks of original addons.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Assassin of Purity » Tue Aug 14, 2018 1:06 pm

Hope your project goes well. :)
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby S_Andrew_S » Tue Aug 14, 2018 1:09 pm

Douk Nouk Kem wrote:So about this ally call-in phone, how does it exactly work?
For instance, if you play as I.P. Freely and pick it up, does it spawn the rest of H.U.N.T team and how it determines their armament:
1) Each member of the team gets assigned a random weapon
2) They all use the same weapon
3) They use different weapons depending on situation i.e. pistol(s)/MP-40 for close range, launchers for medium-long
And good luck with your project, this looks extremely promising compared to raw looks of original addons.


Honestly, I haven't touched the system in a while, but I know at least one of them uses the mp40 while the others use pistols for close range, while they each use a different missile weapon for longer range attacks. They won't really suicide anyways, I've ensured they won't hurt each other or you.
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