INFINITE VOID(?)

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Re: INFINITE VOID(?)

Postby killerkouhai » Sat Aug 11, 2018 10:55 pm

4 are done, 6 are still in progress. that hits my orginal goal of 10, but since so many people have joined and now there's a team of 8 mappers and it's no longer just me working on it, we may shoot for more
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Joined: 13 May 2018
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Discord: killerkouhai#5383

Re: INFINITE VOID(?)

Postby PFL » Sun Aug 12, 2018 4:58 pm

Excellent
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Re: INFINITE VOID(?)

Postby killerkouhai » Thu Sep 13, 2018 8:20 pm

New area in the works
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Re: INFINITE VOID(?)

Postby batos2 » Sun Jan 13, 2019 9:46 pm

woooow! I have already played the demo of this map.
Your maps look interesting to me :D

I hope that with the new maps that will come, do not go to add new weapons because I will be playing with two mods like La Tailor Girl and Super Mario Agilities.
Yes, with those two mods I find it more good and interesting. :mrgreen:

I see that you are something creative and expert, seeing these maps with a space environment with abstract precipices.
Talking of abstract, it seems that you take the inspiration from that user NIPPER, he is a map maker for Counter Strike: Source, that most are abstract, look, I'll show any videos:
https://www.youtube.com/watch?v=ddGlj5B6A0I
https://www.youtube.com/watch?v=TlJLZhV69mU

By the way, the level of the rainbow decoration, has made me remember another level like that for Doom 2:
https://forum.zdoom.org/viewtopic.php?f=42&t=58337
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Re: INFINITE VOID(?)

Postby killerkouhai » Thu Jan 17, 2019 2:43 pm

14 days until the release of RC1!




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