[WIP] Redneck Rampage in DOOM! (NEW VERSION!)

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PixelWAD
Posts: 188
Joined: Sun Jun 10, 2018 7:01 pm

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by PixelWAD »

Could you guys post partial reworked maps for RR? I want to see how did you use the 3d floors/sectors for the areas that are glitched
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Clownman
Posts: 884
Joined: Fri Oct 07, 2011 6:35 pm
Location: USA

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by Clownman »

PixelWAD wrote:Could you guys post partial reworked maps for RR? I want to see how did you use the 3d floors/sectors for the areas that are glitched

you have to cut and paste the glitched room over room areas to seperate places on the map and work with portals for going up and downstairs basically. I still am trying to work on it but that's the best method I had for it.
PixelWAD
Posts: 188
Joined: Sun Jun 10, 2018 7:01 pm

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by PixelWAD »

I'm way too beginner to get a grip on portals. If you guys could share a sample converted map, that would be great! We can all learn from each other.
Gideon020
Posts: 558
Joined: Mon Sep 28, 2015 3:23 am

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by Gideon020 »

Here's my feedback:

No standard status screen, which is a pity as the standard Redneck Rampage one was fun.

Ammo dropped by killed enemies is way, way too low to be sustainable. When you're getting 1 bullet instead of at least 6 off a dead Coot, the only saving grace is that the crowbar and rake are at least decently strong.

And getting shot by any enemy should not cause me to suddenly stop dead in my tracks, which is a death sentence on maps with minimal cover.

As a suggestion, perhaps give the pistol a reload secondary fire function? Otherwise, weapons are fine, looking forward to the Whiskey, Pork Rinds, Six Pack O' Beer and single beer cans to replace the standard health items, and hopefully something for armor as well.
SinnDK
Posts: 3
Joined: Wed Dec 12, 2018 6:16 pm

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by SinnDK »

This mod looks really cool!

is there going to be a weapons-only version?
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taufan99
Posts: 371
Joined: Sun Jul 31, 2011 8:42 pm
Location: Indonesia

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by taufan99 »

Hoo boy! As a fan of BUILD engine games, I'm sure as heck glad to see a Redneck Rampage tribute. Can't wait for the finished mod!
Nailz the Ravager
Posts: 94
Joined: Tue Jun 12, 2018 12:29 pm
Graphics Processor: Not Listed

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by Nailz the Ravager »

SinnDK wrote:This mod looks really cool!

is there going to be a weapons-only version?
Hi! Thanks for the feedback! The next update will be weapons-only version.
Nailz the Ravager
Posts: 94
Joined: Tue Jun 12, 2018 12:29 pm
Graphics Processor: Not Listed

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by Nailz the Ravager »

taufan99 wrote:Hoo boy! As a fan of BUILD engine games, I'm sure as heck glad to see a Redneck Rampage tribute. Can't wait for the finished mod!
Hi! Thanks for the feedback! Wait a while, my dude! The next update will be released in 31st of December! :D
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celulamp
Posts: 16
Joined: Wed Jan 27, 2021 5:45 pm
Location: The bottom of the sea

Re: [WIP] Redneck Rampage in DOOM! (NEW VERSION!)

Post by celulamp »

Anyone still got the maps?



link is gone

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