Dusted's Pandemonia (v2.5.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

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Rowsol
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Rowsol »

unknown actor property usually means your gzdoom is too old.
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Rtma
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Rtma »

Rowsol wrote: Sat Jan 27, 2024 4:48 am unknown actor property usually means your gzdoom is too old.
I am running the latest version, 4-11-3a, got another explaination?
antpostal
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by antpostal »

its the files. anarchy 1.2 is not compatible with the monster only version. use pand-anarchy-monsters 1.1.1 with the 2.4.2 monster only verison and it should work
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Rowsol
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Rowsol »

Rtma wrote: Sun Jan 28, 2024 5:57 am
Rowsol wrote: Sat Jan 27, 2024 4:48 am unknown actor property usually means your gzdoom is too old.
I am running the latest version, 4-11-3a, got another explaination?
Sorry, I just skimmed your post. I'm so used to seeing people using old versions that I just jumped to that conclusion.

Seeing that it's checking for a unique property, it's safe to say it's a load order issue, assuming the property it's looking for is actually in one of the other files.
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Rtma
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Rtma »

antpostal wrote: Sun Jan 28, 2024 9:31 am its the files. anarchy 1.2 is not compatible with the monster only version. use pand-anarchy-monsters 1.1.1 with the 2.4.2 monster only verison and it should work
The download only gives you v1.2, where do you get v1.1.1?
Impulse9
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Impulse9 »

Is this a bug? I have the shotgun and collect the SSG, but then I do NOT have the SSG in my inventory. If I drop the SG, I can collect and use the SSG, but AFTER that I can no longer use the SG???



These mods I use:

https://ibb.co/CvCr9zP

Greetings
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DustedPandemonic
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by DustedPandemonic »

I often forget to check the ZDoom thread here, oops.
Pandemonia version 2.5 has been released, alongside updates for all of the addons!
All download links and changelogs are in the original post.

Talon1024
 
 
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Talon1024 »

I've been having a total blast with this "mega-mod" so far. Currently played through Doom Negative One and Memento Mori, both with the Insurrection addon, and I have some comments, particularly about the arcane weapons.
Spoiler:
Other than that, there are some bugs, such as these exclamation marks which appeared on Doom Negative One MAP28 "Reprise", and a Meteorite I was unable to pick up for some reason... But, it was dropped by an anarchic Eradicator, and had white particles coming out of it.
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AliciaPendragon
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by AliciaPendragon »

I have a skin mod I want to use with this mod

Any chance you'll make Dusted's Pandemonuim compatible with mods that change the player's skin as well as the face graphic?
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Ranubis
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Ranubis »

Awesome mod, it looks like most of updates add tons of content, but i would like to ask what are you planing to add aside enemies and weapons (i dont know if theres any melee weapon but it would be really cool) cause maybe movement addons would improve general feeling of this gameplay mod. Some enemies (mostly powerful ones) have AOE attacks and i think they would be better to handle with some dash or double jump, i did a Zmovement patch on v2.4 but im not very used to things like that. This is my fav mod btw, youre doing a great job man.
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DustedPandemonic
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by DustedPandemonic »

Talon1024 wrote: Fri Mar 22, 2024 2:41 pm
I will definitely keep those suggestions in mind for the Raiden shotgun!
As for the "unknown"/exclamation actors on map28, was there a Hellfire spawn event by chance? A bugfix update coming out soon should fix that issue.
The Meteorite that the Demented Eradicator dropped is actually a converter for the Meteorite, removing its durability entirely. I may change the effects on it so it doesn't seem like a weapon pickup.

AliciaPendragon wrote: Fri Mar 22, 2024 6:37 pm I have a skin mod I want to use with this mod

Any chance you'll make Dusted's Pandemonuim compatible with mods that change the player's skin as well as the face graphic?
I haven't had much luck getting skins to work in GZDoom, but I will look into trying to make them compatible.

Ranubis wrote: Sun Mar 24, 2024 8:10 am Awesome mod, it looks like most of updates add tons of content, but i would like to ask what are you planing to add aside enemies and weapons (i dont know if theres any melee weapon but it would be really cool) cause maybe movement addons would improve general feeling of this gameplay mod. Some enemies (mostly powerful ones) have AOE attacks and i think they would be better to handle with some dash or double jump, i did a Zmovement patch on v2.4 but im not very used to things like that. This is my fav mod btw, youre doing a great job man.
I could add different movement related buffs to new armor types, as of right now the only real movement buff is the Distorted Armor's ability. Maybe an armor that reduces your gravity? Definitely something with a dash or boost effect, I will keep those ideas in mind!
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Rowsol
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by Rowsol »

I just got a VM abort. Here's a screenie. Using 2.4.1 monsters only.
I've seen this guy quite a few times, but this is the first time this has happened. There was serious slaughter at the moment.
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A_D_M_E_R_A_L
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Re: Dusted's Pandemonia (v2.5) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by A_D_M_E_R_A_L »

Rowsol wrote: Thu Apr 25, 2024 4:15 pm I just got a VM abort. Here's a screenie. Using 2.4.1 monsters only.
I've seen this guy quite a few times, but this is the first time this has happened. There was serious slaughter at the moment.
It's fixed in the main version.
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DustedPandemonic
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Re: Dusted's Pandemonia (v2.5.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by DustedPandemonic »

Updated the mod, adding a large amount of content in the base mod and in Anarchy Monsters. Download and changelog included in the original post.
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AliciaPendragon
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Re: Dusted's Pandemonia (v2.5.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

Post by AliciaPendragon »

Having trouble using Anarchy Monsters with the Monsters only file. Is the monsters only file not updated yet or?

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