I don't have a proper "official" release of it anywhere, but there is a download link in a video I made a while back:
Dusted's Pandemonia (v2.5.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
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- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
While browsing through the files, I noticed an empty folder among the barons with the name of two of my monsters, Hectic and Fear. Were they ever part of the mod?
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Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
Nope! At the very least I was planning to make them the unique baron boss as a sort of "duo" fight, similar to the Bruiser Brothers from DRLA but with each monster having their own abilities. Just haven't gotten around to it yet.Torturephile wrote: ↑Wed Sep 20, 2023 7:37 pm While browsing through the files, I noticed an empty folder among the barons with the name of two of my monsters, Hectic and Fear. Were they ever part of the mod?
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Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
That's cool. I updated them a bit this year in case you might be interested.
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Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
I did take a look at them (video with download for those interested), I like a lot of the concepts and the new version of Hectic is great. Will definitely take some inspiration in the future. Good stuff!Torturephile wrote: ↑Sat Sep 23, 2023 1:49 pm That's cool. I updated them a bit this year in case you might be interested.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Pandemonia 2.4.1 has been released! All of the downloads for each addon are included in a new folder in the original post.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Enjoying the new update
Edit 4: Corrected several issues with the AZ patch, all changes documented in the readme. The link for the patch has been changed to this.
Edit 4: Corrected several issues with the AZ patch, all changes documented in the readme. The link for the patch has been changed to this.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
At long last, Pandemonia Monsters-only has been updated! It includes all enemies up to Pandemonia 2.4.1, and is also compatible with Anarchy Monsters. Download is included in the normal downloads folder, located in the original post.
Will definitely include this new patch in the OP.
Glad you're enjoying it!
Will definitely include this new patch in the OP.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Downloads don't work for the main files, I download everything else no problem, but the main pk3 refuses to download.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Shurhp wrote:
> Downloads don't work for the main files, I download everything else no
> problem, but the main pk3 refuses to download.
I have the same problem. Can't download no matter how may times I've try.
> Downloads don't work for the main files, I download everything else no
> problem, but the main pk3 refuses to download.
I have the same problem. Can't download no matter how may times I've try.
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Re: Dusted's Pandemonia (v2.4.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
I hear it could be a problem with the Google Drive mobile app. I have uploaded the collection to Mega.nz, hopefully it should work. https://mega.nz/folder/rVdhhKTZ#uqyy-TMBMqBU7r0T8I5XSweldritchfox95 wrote: ↑Thu Nov 23, 2023 11:23 pm Shurhp wrote:
> Downloads don't work for the main files, I download everything else no
> problem, but the main pk3 refuses to download.
I have the same problem. Can't download no matter how may times I've try.
The Mega link will also be provided in the original post
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Pandemonia 2.4.2 has been released! Downloads and changelog are located in the original post.
I have discovered that loading a save from 2.4.1 has not caused any major issues! A few things to keep in mind for those who do so:
I have discovered that loading a save from 2.4.1 has not caused any major issues! A few things to keep in mind for those who do so:
- Armor will need to be destroyed, otherwise it will not be able to be repaired
- Anarchic Sigil will technically be at "level 0", but will act as if it were level 1. Killing any new Anarchic enemy will reset the tag to display the level and experience.
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
I'm here to give a crash report, though it's an odd one because this has happened with Zagemod too, with the latest gzdoom version that I have (4.11.03).
First here are my specs:
(Copied and pasted from system info)
OS Name Microsoft Windows 10 Home
Version 10.0.19045 Build 19045
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name LAPTOP-V66S6EO9
System Manufacturer HP
System Model HP Laptop 15-db1xxx
System Type x64-based PC
System SKU 5YH31UA#ABA
Processor AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx, 2600 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.38, 3/10/2022
SMBIOS Version 3.1
Embedded Controller Version 51.27
BIOS Mode UEFI
BaseBoard Manufacturer HP
BaseBoard Product 85EA
BaseBoard Version 51.27
Platform Role Mobile
Secure Boot State Off
PCR7 Configuration Elevation Required to View
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.19041.3636"
User Name LAPTOP-V66S6EO9\jpakw
Time Zone Pacific Standard Time
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 5.94 GB
Available Physical Memory 1.15 GB
Total Virtual Memory 8.19 GB
Available Virtual Memory 1.23 GB
Page File Space 2.25 GB
Page File C:\pagefile.sys
Kernel DMA Protection Off
Virtualization-based security Not enabled
Device Encryption Support Elevation Required to View
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes
So the two txt file reports are from one session with D2reloaded, and the other is just with normal Doom 2.
I had what seems to be the exact error with Zagemod too strangely, however when I tried Pandemonia with the previous gzdoom, this mod worked fine.
I'll bring this up with the main gzdoom devs too since this seems to be more likely Gzdoom then the mod itself I feel on a hunch.
First here are my specs:
(Copied and pasted from system info)
OS Name Microsoft Windows 10 Home
Version 10.0.19045 Build 19045
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name LAPTOP-V66S6EO9
System Manufacturer HP
System Model HP Laptop 15-db1xxx
System Type x64-based PC
System SKU 5YH31UA#ABA
Processor AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx, 2600 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.38, 3/10/2022
SMBIOS Version 3.1
Embedded Controller Version 51.27
BIOS Mode UEFI
BaseBoard Manufacturer HP
BaseBoard Product 85EA
BaseBoard Version 51.27
Platform Role Mobile
Secure Boot State Off
PCR7 Configuration Elevation Required to View
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.19041.3636"
User Name LAPTOP-V66S6EO9\jpakw
Time Zone Pacific Standard Time
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 5.94 GB
Available Physical Memory 1.15 GB
Total Virtual Memory 8.19 GB
Available Virtual Memory 1.23 GB
Page File Space 2.25 GB
Page File C:\pagefile.sys
Kernel DMA Protection Off
Virtualization-based security Not enabled
Device Encryption Support Elevation Required to View
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes
So the two txt file reports are from one session with D2reloaded, and the other is just with normal Doom 2.
I had what seems to be the exact error with Zagemod too strangely, however when I tried Pandemonia with the previous gzdoom, this mod worked fine.
I'll bring this up with the main gzdoom devs too since this seems to be more likely Gzdoom then the mod itself I feel on a hunch.
You do not have the required permissions to view the files attached to this post.
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Re: Dusted's Pandemonia (v2.4) (+ Monsters-only) (Anarchy and Insurrection addons!)
A_D_M_E_R_A_L wrote:
> And this is why prefixes for your actor/class names is good, to prevent
> such actor/class conflicts.
Per this, here is a quick and simple compatibility patch that does exactly that, simply adding a prefix to the effects responsible for the conflict. This also works around an issue that prevents parrying projectiles from these monsters with the Repulsor, with the jank side effect that you can punch any bullets, even your own. It's just more Ultrakill-y!
Just load this after Pandemonia and HDE and you're golden.
https://mega.nz/file/A1gwFDaC#jI4tUocVp ... w3j0u9hyqk
Here's one for Anarchy Monsters (1.1.1):
https://mega.nz/file/t8hiHbiS#owCQcKpEz ... qczS8dHUKk
> And this is why prefixes for your actor/class names is good, to prevent
> such actor/class conflicts.
Per this, here is a quick and simple compatibility patch that does exactly that, simply adding a prefix to the effects responsible for the conflict. This also works around an issue that prevents parrying projectiles from these monsters with the Repulsor, with the jank side effect that you can punch any bullets, even your own. It's just more Ultrakill-y!
Just load this after Pandemonia and HDE and you're golden.
https://mega.nz/file/A1gwFDaC#jI4tUocVp ... w3j0u9hyqk
Here's one for Anarchy Monsters (1.1.1):
https://mega.nz/file/t8hiHbiS#owCQcKpEz ... qczS8dHUKk
Last edited by Shampooh on Wed Jan 17, 2024 10:07 am, edited 1 time in total.
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Re: Dusted's Pandemonia (v2.4.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Tried launching this with guncaster (Not sure if related) so monsters only, anarchy and corruption cards compat files.
Got this error at starting it up.
"Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/mastermind/insanitymastermind.txt, line 271: Class RedWeakPlasmaBallNoSound has unknown base class RedWeakPlasmaBall
Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/cyber/dementederadicator.txt, line 20: '@property@PandMonster.AnarchicLevel' is an unknown actor property
Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/mastermind/insanitymastermind.txt, line 271: RedWeakPlasmaBallNoSound: Non-actor classes may not have defaults
Execution could not continue.
3 errors, 0 warnings while compiling Pand-Anarchy-Monsters-v1.2.pk3:zscript"
How to fix? (Update) Tried without Anarchy and runs fine but would like to run with anarchy.
Got this error at starting it up.
"Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/mastermind/insanitymastermind.txt, line 271: Class RedWeakPlasmaBallNoSound has unknown base class RedWeakPlasmaBall
Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/cyber/dementederadicator.txt, line 20: '@property@PandMonster.AnarchicLevel' is an unknown actor property
Pand-Anarchy-Monsters-v1.2.pk3:pandazs/monster/anarchic/mastermind/insanitymastermind.txt, line 271: RedWeakPlasmaBallNoSound: Non-actor classes may not have defaults
Execution could not continue.
3 errors, 0 warnings while compiling Pand-Anarchy-Monsters-v1.2.pk3:zscript"
How to fix? (Update) Tried without Anarchy and runs fine but would like to run with anarchy.