Man that is cool. I remember pictures of that weird ass 'proto-Kurgan' back with a batch of leaked out U1 Beta stuff a few years ago. Always made me chuckle at how disturbing and goofy it looks along with the weird blob monster and beta Nali skin/sounds, haha.Marisa Kirisame wrote:Oh, Doomreal will have all the u1 player classes . . .
You very well may have become my favorite active Doom modder at any rate-- you're really going above and beyond with more obscure assets. I'll be eagerly awaiting updates and status!
More on-topic (Although this may be an irrelevant point especially since it involves other mods) I noticed sometimes when using model-mob replacers alongside Doom Tournament the Instagib rifle would cause crashes a lot of the time, especially when hitting near Chasm(ZRift) mobs with it's AOE. It seems to spit out "VM execution aborted: tried to read from address Zero" and references 'ShredCorpseHitbox.Damagemobj', 'Actor_A_Explode', as well as 'SuperShockBall.4' and 'SuperShockBall.A_BallExplode.'
This may just be Chasm's stuff exclusively because Q1 and Q2 mobs never gave this crash (or at least rarely did thus wasn't an issue) but nonetheless it is an odd/intriguing thing I could never quite track down-- I just figured I'd mention for reference since I hadn't seen anyone els bring it up of yet in the thread so far.