[RELEASED] The Quirky Domain - (A Doom 2 map)

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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Postby DabbingSquidward » Sun Jun 10, 2018 10:53 pm

I don't mean to brag, but I had no problem with the platforming section, not after and not before the air control increase. In fact, after I saw the update in this thread, I first wanted to complete the older version so I could spot the difference.
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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Postby ReformedJoe » Mon Jun 11, 2018 6:21 pm

DabbingSquidward wrote:I don't mean to brag, but I had no problem with the platforming section, not after and not before the air control increase. In fact, after I saw the update in this thread, I first wanted to complete the older version so I could spot the difference.

It might be the case that the section is easier than it appears, but for me it just ticked every box in my annoyance list.

Its basically the combination of the tiny moving platforms, and:
Spoiler:


Again everything about it just annoyed me on a visceral level.

However the room looks cool at least :)
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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Postby mty » Tue Jun 12, 2018 12:56 pm

Awesome map. Played it a while ago. Very good architecture. I barely got lost, because everything is so distinguishable.
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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Postby Roasterock » Mon Jun 18, 2018 1:57 pm

Coming from the IcarusLives video, expect a decent surge.

This was one of the freshest experiences I've had in Doom in a while. My only fears going into it were "Are the warp tricks gonna get me super lost?" and "Is the automap going to ruin the illusion". Both of which were completely shot down once I played it. There are more than enough landmarks to work through the level without getting stuck anywhere, and the way its layered keeps the tricks very well concealed (I have to be really ambiguous about it in order to not spoil anything in the slightest).

Having finished the map on Nightmare, my only problem would be that the Pain Elementals seemed to be intentionally far back so that they could spam souls without you being able to hit them very well. There was also a ton of them. Other than that, a solid experience that everyone here needs to look at.
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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Postby FishyClockwork » Fri Jul 13, 2018 5:53 am

This is now on idgames (see OP). Thanks to everyone who did give feedback!
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