



Before editing my post:

Reading the comments above, I think I should have said something about the gameplay too. I try my best.
I played it on normal. I don't say it was easy because it's really just a normal difficulty level but with all those health pickups I collected I think... I think it should be... less? Maybe? At the end I still had like 15 health drinks and 4 medikits that could recover my full life twice if I hit 1 Hp. I don't say it's not necessary but I consider myself a bad doom gamer so even for me sometimes it felt more like an easier gameplay... I guess that means I have to play it again in hard mode.

The weapons were quite okay. The crowbar was a bit strange tho. Sometimes it dealt huge damage like I have charged it... but I didn't. (One of the bruisers even died in one light hit with the crowbar.)

The transitions were great. It always gave the feeling "something's gonna pop up from the dark and kill me as I enter this room".

I can't think of anything else for now...
Now some bugs (I guess):
- I found a part where you can climb up on a box. I guess you didn't flag it as impassable. I don't remember where I found it so when I play it again I will keep an eye out for that.
-On the end of the level I found this: The monster counter went crazy for some reason.

That's it I guess. I loved it!
