Splatterhouse 3D TC - 3 Episodes!
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Re: Splatterhouse 3D TC - 3 Episodes!
Would it be possible to also release a standalone music pack for those who want it? That way, players could choose between a more creepy experience, or a more game-like feel, especially since Splatterhouse has some pretty good music.
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Re: Splatterhouse 3D TC - 3 Episodes!
Someone offered to do that for me before going full sjw and shutting me out over a video I shared on facebook. Since then no one has stepped up to do ambient remixes of the soundtrack that wouldn't be repetitive as hell like the original soundtrack.
The mod has more of a creepy exploration vibe than the arcade games did, so sadly the music doesn't fit in a lot of ways, not the least of which the fact that they're short loops that get annoying two minutes in.
The mod has more of a creepy exploration vibe than the arcade games did, so sadly the music doesn't fit in a lot of ways, not the least of which the fact that they're short loops that get annoying two minutes in.
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Re: Splatterhouse 3D TC - 3 Episodes!
Would it be possible to add tracks from the PSX DOOM soundtrack?
Very atmospheric and downright creepy. More ambient than actual music, but as a starter it couldnt hurt?
Very atmospheric and downright creepy. More ambient than actual music, but as a starter it couldnt hurt?
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Re: Splatterhouse 3D TC - 3 Episodes!
Nah, they're on the right track, but not what I'd want. Too much of a sci-fi vibe.
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Re: Splatterhouse 3D TC - 3 Episodes!
I've noticed a bug on the second map of episode 3, on the section with the broken floor and the red stuff, entering the sector that raises the floor isn't set to trigger once only, it will do it repeatedly everytime I enter the sector, rendering the game unwinnable. Plus a few of the teleport pits in the final map aren't working.
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Re: Splatterhouse 3D TC - 3 Episodes!
I understand the first bug you mentioned and fixed it just now. Can you post screenshots of the other problem areas in a spoiler post? that'll better help me find what you're talking about.salahmander2 wrote:I've noticed a bug on the second map of episode 3, on the section with the broken floor and the red stuff, entering the sector that raises the floor isn't set to trigger once only, it will do it repeatedly everytime I enter the sector, rendering the game unwinnable. Plus a few of the teleport pits in the final map aren't working.
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Re: Splatterhouse 3D TC - 3 Episodes!
A few updates!
- E1 Dr West fight closes you in, so it's more like a boss fight now.
- keycards replaced with actual keys.
- E1 exits now match the E2 and E3 exit doorways for consistency.
- a few level bugs i missed fixed (hopefully)
- Monster Jenny boss not as easily killed with bombs.
- Better title graphic
- E1 Dr West fight closes you in, so it's more like a boss fight now.
- keycards replaced with actual keys.
- E1 exits now match the E2 and E3 exit doorways for consistency.
- a few level bugs i missed fixed (hopefully)
- Monster Jenny boss not as easily killed with bombs.
- Better title graphic
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Re: Splatterhouse 3D TC - 3 Episodes!
So I did an experimental version with music, which doesn't have a public download yet. Wanted to see how it played with the tracks i used.
I've mentioned many times before how the Splatterhouse music, while badass, is too repetitive for maps like these where you have freedom to explore and revisit areas. Splatterhouse's music tracks were only meant to be heard for a few seconds at a time.
However, they were also meant to emulate the music of Italian gore flicks of the 80s. So I went the cinematic route and used some tracks from a couple Italian horror thrillers, and several from Last Rites & Silent Hill which have a similar vibe, to see how it all meshed together.
I've mentioned many times before how the Splatterhouse music, while badass, is too repetitive for maps like these where you have freedom to explore and revisit areas. Splatterhouse's music tracks were only meant to be heard for a few seconds at a time.
However, they were also meant to emulate the music of Italian gore flicks of the 80s. So I went the cinematic route and used some tracks from a couple Italian horror thrillers, and several from Last Rites & Silent Hill which have a similar vibe, to see how it all meshed together.
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Re: Splatterhouse 3D TC - 3 Episodes!
From that test alone, great choices in music. Fits really well from what's been shown so far.ImpieTwo wrote:So I did an experimental version with music, which doesn't have a public download yet. Wanted to see how it played with the tracks i used.
I've mentioned many times before how the Splatterhouse music, while badass, is too repetitive for maps like these where you have freedom to explore and revisit areas. Splatterhouse's music tracks were only meant to be heard for a few seconds at a time.
However, they were also meant to emulate the music of Italian gore flicks of the 80s. So I went the cinematic route and used some tracks from a couple Italian horror thrillers, and several from Last Rites & Silent Hill which have a similar vibe, to see how it all meshed together.
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Re: Splatterhouse 3D TC - 3 Episodes!
Music sounds great and same for the sound effects...
Only think I would ask for is more blood and gore...
Only think I would ask for is more blood and gore...
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Re: Splatterhouse 3D TC - 3 Episodes!
Sounds amazing
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Re: Splatterhouse 3D TC - 3 Episodes!
Okay since everyone likes the tunes i added, I uploaded the new version. Download it and check it out!
Also has a revised boss for E3M4 that actually resembles what it's supposed to.
Also has a revised boss for E3M4 that actually resembles what it's supposed to.
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Re: Splatterhouse 3D TC - 3 Episodes!
Wow, these music selections make the atmosphere even better. Afraid this cant wait until Halloween to replay!
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Re: Splatterhouse 3D TC - 3 Episodes!
Further to the bug on the final level, I found out the bug only happens on the first 2 difficulty levels, HMP and above have no issues, the teleport destination is flagged no to appear on the easy difficulties.
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Re: Splatterhouse 3D TC - 3 Episodes!
Uploaded an update that fixes it. Again. I swear, either i fixed some of these bugs before and for some reason it didn't save, or I have alzheimer's.salahmander2 wrote:Further to the bug on the final level, I found out the bug only happens on the first 2 difficulty levels, HMP and above have no issues, the teleport destination is flagged no to appear on the easy difficulties.