[Side scroller shooter] Operation Echo (2nd demo released!)

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GreenLegacy
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Ground turret test

Post by GreenLegacy »

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Amuscaria
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Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by Amuscaria »

Looking great!
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GreenLegacy
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Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by GreenLegacy »

Infection complete!


Willytor
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Graphics Processor: nVidia (Modern GZDoom)

Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by Willytor »

gzdoom is absolutely not the engine you should be using for this project but i cannot thank you enough for doing so
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-Stormwalker-
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Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by -Stormwalker- »

Wow, this looks incredible! Really impressive work! Do you have a general idea of when this might be finished and released, or is it still too early to say?
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GreenLegacy
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Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by GreenLegacy »




The factory part is getting closer to the final look. I added some light effects and It's so satisfying than I expected.
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GreenLegacy
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Re: [Side scroller shooter] Operation Echo (2nd demo release

Post by GreenLegacy »

-Stormwalker- wrote:Wow, this looks incredible! Really impressive work! Do you have a general idea of when this might be finished and released, or is it still too early to say?
It's still early to say, I will update the demo when the stage1 remake is done.
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GreenLegacy
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Pre-render vs Pixelart

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Grunt sprite is finally complete, What will be next?

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GreenLegacy
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A short preview of the factory part

Post by GreenLegacy »



Stage1 remake is almost done! I will update the demo when a remake is done.
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Captain J
 
 
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Re: [Side scroller shooter] Operation Echo (2nd demo released!)

Post by Captain J »

Super cool!! Godspeed my fren
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GreenLegacy
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​Working on another Link core.

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You don't have to worry about the energy meter for this one. Once they are activated, they will generate power forever.

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GreenLegacy
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Factory cutscene comparison

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GreenLegacy
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Finally, M16 getting out of the factory...

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Currently, I'm preparing to update the demo. I hope not to take much longer.
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GreenLegacy
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Working on Weakpoint indicator.

Post by GreenLegacy »

I'm trying to make them more recognizable. Maybe I should add sound for them for now. Does anyone have a suggestion for this?

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GreenLegacy
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Adding animation for final look

Post by GreenLegacy »

Adding animation for the door. After that, I'm gonna add some animation to the background.

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