[Side scroller shooter] Operation Echo (2nd demo released!)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Side scroller shooter] Operation Echo (2nd demo release
Fantastic looking purple flesh/slime there. Really shows the infestation of the building.
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Re: [Side scroller shooter] Operation Echo (2nd demo release
3D model as a base for sprites, eh? I can see how are they made and i love detail of the model!
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Re: [Side scroller shooter] Operation Echo (2nd demo release
Looking good as always!
And huh, didn't expect to see non-bug enemies in this.
Can't wait to see what other enemies you have in store!
And huh, didn't expect to see non-bug enemies in this.
Can't wait to see what other enemies you have in store!
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Re: [Side scroller shooter] Operation Echo (2nd demo release
The first half of the video made me think of OMF 2097...
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Re: Muncher (WIP)
Now we have a bear trap doggo!
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Re: [Side scroller shooter] Operation Echo (2nd demo release
Animations are looking really smooth. Keep it up!
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Re: [Side scroller shooter] Operation Echo (2nd demo release
Doing great, as always! I dig each mecha designs and their own each purpose.
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Re: [Side scroller shooter] Operation Echo (2nd demo release
I wonder if those props actually can explode in large blast as well
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Charger(wip)
Another robot enemy to show. you can break the shield with a Charge shot.
*Those robot enemies are currently pre-rendered 3d images. We gonna convert them as a pixelated sprite.
*Those robot enemies are currently pre-rendered 3d images. We gonna convert them as a pixelated sprite.
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Re: [Side scroller shooter] Operation Echo (2nd demo release
Looking good. Going 3D will definitely make the final spriting easier.