Long Loading Times

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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Long Loading Times

Post by CmdrSteak »

Hello, i'm very new to the whole DOOM modding scene. So far, i've been able to use GZDoom without any issues. However, whenever i load in a map, it takes around
5-6 seconds to load in. Does anyone know why that is? I tried using a older version and it loaded in much quicker. I'm currently using 3.3.0 64x.
_mental_
 
 
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Re: Long Loading Times

Post by _mental_ »

Are all settings the same in both versions? What’s the old version exactly?
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Graf Zahl
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Re: Long Loading Times

Post by Graf Zahl »

What map?
What older version?

We need a bit more info here.
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

The older version is 3.1.0a x64, the current version i'm using is 3.3.0 x64
CmdrSteak
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Re: Long Loading Times

Post by CmdrSteak »

Also, it happens on all maps.
I also have a Intel HD 3000 and a cord i5, if that helps.
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Graf Zahl
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Location: Germany

Re: Long Loading Times

Post by Graf Zahl »

Can you narrow it down with the versions in-between? They are all still available for download. The less code there is to check the easier it may be to find what's up.
CmdrSteak
Posts: 9
Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

It seems that 3.3.0 x64 is where the issue starts.
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

Alright, it appears to be a opengl issue, since running it in software mode doesn't have the issue.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49071
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Long Loading Times

Post by Graf Zahl »

Can you check if the setting for texture precaching has changed between versions? This can make quite a difference on slower systems.
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

Tried toggling it, no difference.
CmdrSteak
Posts: 9
Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

Alright, i transferred all my settings from 3.3.0 to 3.2.5 and the loading issue didn't occur. So it is an issue with 3.3.0.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49071
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Long Loading Times

Post by Graf Zahl »

Can you test some of the devbuilds on devbuilds.drdteam.org?
And how does the 32 bit version behave?
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

The 32 bit version of 3.3.0 does not have the issue.
Should i just use that version?
_mental_
 
 
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Re: Long Loading Times

Post by _mental_ »

Could you please download 32- and 64-bit versions of 3.3.1 and extract them to separate empty folders.
Copy just one IWAD, let's say Doom II, there too and compare loading time of both versions.
CmdrSteak
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Joined: Wed Mar 28, 2018 7:54 pm

Re: Long Loading Times

Post by CmdrSteak »

64 bit version has a loading time of around 9 seconds, and the 32 bit one has a loading time of around 1 second.
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