Thanks in advance.
Code: Select all
A_PainAttack [(string spawntype [, float angle [, int flags [, int limit )]]]]
Moderator: GZDoom Developers
Code: Select all
A_PainAttack [(string spawntype [, float angle [, int flags [, int limit )]]]]
Code: Select all
A_PainAttack("MyCustomMonster")
Wow, I'm an idiot. Can't believe I couldn't do that. Thank you, works great.Mikk- wrote:Really? It's the first argument. The code would go likein the missile state of your Pain Elemental replacement actorCode: Select all
A_PainAttack("MyCustomMonster")