Back to Saturn X graphic/audio enhancements
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Back to Saturn X graphic/audio enhancements
It works now, thanks.
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Re: Back to Saturn X graphic/audio enhancements
Thank you for reporting! Without it I could not fix the bug, as it didn't appear on my setup.
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Re: Back to Saturn X graphic/audio enhancements (+ weapons!)
Bump: added PerK's Smoother Weapon Animations Enhanced (BTSX Edition).
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Re: Back to Saturn X graphic/audio enhancements (+ weapons!)
Sorry to bumb, but do you think it would be possible to make a version of Droplets (working download links are on the last page) that recognizes BTSX's liquid flats and uses its dilution effect for them?
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!
Yes, it is possible, and it is done! Added modified version to the list. It is not thoroughly tested, but works by the first glance.
Thanks for the suggestion!
Thanks for the suggestion!
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!
Is there by chance a brightmap fix for this? Certain mods have vanilla brightmaps hardcoded into them which makes vanilla brightmaps flicker/swap small candle sprites and make vanilla switch brightmaps appear on btsx switches occasionally.
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!
I personally didn't met any brightmaps-related mods specifically for BTSX, and didn't try enough mods with BTSX to notice brightmap problems. Can you please provide an example?
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Re: Back to Saturn X graphic/audio enhancements
Need to fix the intermission screen for E2 because MAP05C doesn't exist in the "out-of-beta" build. Although it's easy to do, just remove "C" from "MAP05C" in MAPINFO and you're good to go.
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Re: Back to Saturn X graphic/audio enhancements
Fixed. Thanks for reporting!
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Re: Back to Saturn X graphic/audio enhancements
I used Topaz Gigapixel and ERSGAN.nemanjaC92 wrote: That looks really good, can you share what you used please?
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Re: Back to Saturn X graphic/audio enhancements
"And HUD for it too" seems to lead to a missing file. Does SBARINFO just need to be edited with the names from pk_anim1?
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Re: Back to Saturn X graphic/audio enhancements
The special HUD was obsoleted by Fullscreen Statusbar Mod. I removed the broken link now. Thanks for the heads up!
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Re: Back to Saturn X graphic/audio enhancements
This is nice!