I'm trying to use the DoomEd numbers section of MAPINFO to reference the Strife peasants, which I would like to use unchanged in my Doom map. I normally create new actors in DECORATE but have been trying to use inheritance better. I've tried to specify the DoomEd number of each of the specific Peasant actors, in the hopes of being able to find them in Doom Builder. My code below is not able to do this. Am I wrong to think a MAPINFO lump alone could accomplish this? Or do I need a DECORATE lump too? I've tried searching a number of threads on here for details about MAPINFO best practices, but have not had much luck.
Code: Select all
map map01 "Phobos Coffee"
{
sky1 = "Stellar", 0.0
lightning
fade = "gray"
}
DoomEdNums
{
65 = Peasant4
66 = Peasant7
67 = Peasant10
72 = BarKeep
73 = Armorer
130 = Peasant2
131 = Peasant3
132 = Peasant5
133 = Peasant6
134 = Peasant8
135 = Peasant9
136 = Peasant11
137 = Peasant12
172 = Peasant13
173 = Peasant14
174 = Peasant15
175 = Peasant16
176 = Peasant17
177 = Peasant18
178 = Peasant19
179 = Peasant20
180 = Peasant21
181 = Peasant22
}