IronTusks - Diablo3D V1.2.25 + Patch (Links UPDATED)

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irontusk341
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Re: IronTusks - Diablo3D V1.1.6 Exp Patch (Links UPDATED)

Post by irontusk341 »

Dan_The_Noob wrote:
irontusk341 wrote: with the bats this was intentional. in RPG diablo the bats travel on a singular plane to the player. I wanted to simulate this effect here, make them just as deadly here as well.

also
when it comes to cleric sprites, all i can say on that is Zandronum is in dire need of an update.
if the bats not flying is intentional, it probably shouldn't spam the console with "<bat name> failed to fly1" or something

and yeah, maybe i can take a look at the cleric weapon sprites or something later. it doesn't really disturb gameplay.
i didnt think to look in the console to see if that code still existed, good catch.
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Ichor
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Re: IronTusks - Diablo3D V1.1.6 Exp Patch (Links UPDATED)

Post by Ichor »

The teleporter to the Duriel fight is a one time use, which means if you use the teleporter to go back out, you won't be able to get back in without using noclip.
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irontusk341
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Re: IronTusks - Diablo3D V1.1.6 Exp Patch (Links UPDATED)

Post by irontusk341 »

Ichor wrote:The teleporter to the Duriel fight is a one time use, which means if you use the teleporter to go back out, you won't be able to get back in without using noclip.
in the original Diablo 2 Game, Once you got into a room with Duriel you couldnt escape. That was the intent. unfortunately this was the opposite of what intended, But ill change the Teleport flag from Once to Repeat.

However, if you find any more map bugs let me know. thanks!
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Ichor
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Re: IronTusks - Diablo3D V1.1.6 Exp Patch (Links UPDATED)

Post by Ichor »

Also, those tainted (tan plasma demons) are literally unkillable by any means. Not even the massacre cheat code will kill them.
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irontusk341
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Re: IronTusks - Diablo3D V1.1.6 Exp Patch (Links UPDATED)

Post by irontusk341 »

Ichor wrote:Also, those tainted (tan plasma demons) are literally unkillable by any means. Not even the massacre cheat code will kill them.
Updated to Version 1.1.7, to address some bugs including this one.
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Ichor
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by Ichor »

At the end of Obsidian Throne, there are three portals. One goes to town, one is the exit, and one is "uber". However, the exit and uber portals both lead to the same map (E5M5).
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irontusk341
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by irontusk341 »

Ichor wrote:At the end of Obsidian Throne, there are three portals. One goes to town, one is the exit, and one is "uber". However, the exit and uber portals both lead to the same map (E5M5).
You must be still testing 1.1.6
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Ichor
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by Ichor »

Yeah, the previous version. I wasn't sure if that was one of the bugs fixed or not.
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PlayerLin
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by PlayerLin »

Mirror site for the patch? Because for some reasons, Mediafire too slow to me now...(~80KB/sec...take hours to finish...)
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Dan_The_Noob
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by Dan_The_Noob »

yeah this needs to be put on google drive or something easier to access quickly OR post the non-4K etc base file
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irontusk341
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by irontusk341 »

Patch is now on Mega where the main files are also located. https://mega.nz/file/0XRnVQyB#G05z5RNH0 ... LuORiNFOyA

Due to the size of the patch, the next update which is slated for a Jan 2021 release, will be a full Update 1.2.1, which if you've been following my Recent diablo 3D livestreams on youtube lately you get an idea of what it will look like.

If you have any bugs or glitches found, please message me thanks!
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irontusk341
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by irontusk341 »

irontusk341 wrote:Patch is now on Mega where the main files are also located. https://mega.nz/file/0XRnVQyB#G05z5RNH0 ... LuORiNFOyA

Due to the size of the patch, the next update which is slated for a Jan 2021 release, will be a full Update 1.2.1, which if you've been following my Recent diablo 3D livestreams on youtube lately you get an idea of what it will look like.

If you have any bugs or glitches found, please message me thanks!
I'm back from being ill, ill be working on this project through the rest of the month. Due to illness between me, and my family from December till the first week of January, the final release will be delayed till mid February at the Earliest.
Valken
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by Valken »

Stay safe and look forward to your recovery and next update.
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ZDL_800
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by ZDL_800 »

Blessings to you and your family, Great Irontusk.
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Colerx
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Post by Colerx »

WOW!! how I couldn't discover this before! Impressive!!! Great work!!!

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