I'm wondering if there is any way to name argument numbers for deco-things
For example:
I want argument 1 to be named "Spawn radius" and argument 2 to be named "shape"
If there is a way to name value numbers 0 and 1 in arg 2 to be named "square" and "circle"
How do I set argument names?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Re: How do I set argument names?
Is this for when you set the arguments through GZDoom Builder? Check [wiki=Doom_Builder#DECORATE_keys]here[/wiki]. You'll find this key:
It should do what you want.
Code: Select all
//$ArgN <name>
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Re: How do I set argument names?
Thx, this also answered my second question