changing openGL versions.

Moderator: GZDoom Developers

_mental_
 
 
Posts: 3819
Joined: Sun Aug 07, 2011 4:32 am

Re: changing openGL versions.

Post by _mental_ »

In GZDoom itself, all post-processing effects are turned off by default. If some mod uses own effects, and enables them by default, it’s not a GZDoom issue.

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