i'm trying to use my X360 controller with GZDoom but seems that the game has a problem of sensitivity with it. When i enable it on the config menu, when i go ingame the character will always look up and move foward. I've changed the sensitivity and the dead zone settings on the menu but no change. I've tested 2 different x360 controller, one wired and one wireless. They both work fine on other games (QuakeSpasm, various steam games...).
I'm using the latest GZdoom 3.2.3 on Linux Manjaro up to date (Kernel 4.13.16, mesa 1.7.2.6).
Thanks!
