Thing_Thrust special or ThrustThing TID arg

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Costja
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Thing_Thrust special or ThrustThing TID arg

Post by Costja »

Code: Select all

Thing_Thrust(tid, angle, force)
or something like

Code: Select all

ThrustThing(angle, force, [optional] tid)
Then it'll be possible to thrust any thing (if its TID is known).
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Phoenix
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Post by Phoenix »

believe it's already done for .97.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Post by Graf Zahl »

Indeed it is.

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