[ZScript] current 3d sector

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[ZScript] current 3d sector

Post by gwHero »

Maybe it's not available (yet), but perhaps I'm just overlooking it: I would like to retrieve the current 3d sector an actor is in/on. CurSector returns the current sector, but when an actor is in a swimmable 3d sector, I also need the properties of that 3d floor. I could do it hard coded of course, but I would like to prevent that.

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