Crackers0106 wrote:When I saw the screenshots for this I wasn't sure if it was a mod for Half-life that added in DOOM levels or a mod for DOOM that added in half-life weapons.
el armadillo2 wrote:From what i remember, i'm pretty sure in the original HL Revolver ammo was rare due to how powerful it was, maybe make it so it usually spawns shotguns and shotgun ammo, but rarely have it spawn revoler and revolver ammo?
lizardcommando wrote:Hey, so I have been replaying this mod and it seems that there isn't any way to get the shotgun in Ultimate Doom. Is there a way that maybe you could maybe have it so that the shotgun is randomly spawned in the same slot as the magnum, except maybe make either the magnum or the shotgun a rare drop?
Spoiler:
Latch CVars (the ones that only applies when starting a new game) won't really work as expected in the main menu (Engine limitations);
They won't seem to change but they actually do when you start a new game!
Alternatively you can write 'Endgame' in the console, this will end your game and show the console background, then try changing them again from the menu.
other thing you can do is changing them manually from the console, here are the currently available latch cvars:
hl_dmguns: Enables deathmatch modification on weapons such as Laser sight for the 357, explosive arrows for the crossbow, etc.
0: Automatic
1: Forcefully Enabled
2: Disabled
hl_dmbalance: Reduces the amounts of damage done by weapons, this was meant to be used in deathmach but nobody plays deathmatch in gzdoom...
0: Automatic
1: Forcefully Enabled
2: Disabled
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