[Community Project] The 20 Heretics Challenge [Released]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 788
- Joined: Wed Feb 23, 2011 11:04 am
- Preferred Pronouns: No Preference
Re: [Community Project] The 20 Heretics Challenge
I probably shouldn't be doing this since I likely won't be able to finish it, but ever since I finished a little something for another project it kinda left an empty vacuum inside of me. Like, I need to have something to do in my spare time.
So screw it, sign me up. I'll be using the github repo as a mapping resource if that's alright with you. I'll probably use a new song but that's about it.
EDIT: Whoops. Sorry for bumping it to page 5.
EDIT2: I'm backing out.
So screw it, sign me up. I'll be using the github repo as a mapping resource if that's alright with you. I'll probably use a new song but that's about it.
EDIT: Whoops. Sorry for bumping it to page 5.
EDIT2: I'm backing out.
Last edited by Fishytza on Fri Dec 22, 2017 9:36 am, edited 1 time in total.
-
- Posts: 13836
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: [Community Project] The 20 Heretics Challenge
That's fine, and don't worry about the page flip. It's nice to see a little popularity with this.
-
- Posts: 13836
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: [Community Project] The 20 Heretics Challenge
By the way - for those of you who have been putting this off - there's only a week left to at least have a submission ready!
I anticipate it will be another week for beta testing and fix-ups, and then it will be a full release at the start of 2018.
I anticipate it will be another week for beta testing and fix-ups, and then it will be a full release at the start of 2018.
-
- Posts: 13836
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
-
- Posts: 19
- Joined: Sat Aug 29, 2015 4:25 pm
Re: [Community Project] The 20 Heretics Challenge
I made something. I stuck with vanilla textures as I felt too lazy to mess around with stuff. Suggestions are more than welcome and remeber to have fun
Map: Trial of the Maulotaur
Size: Small
Difficulty: Very hard (I can always make it harder or easier if necessary )
Game: HERETIC
Game Type: Singleplayer
Things still need to be done: Par time and music (suggestions are welcome)
I have a few questions:
Is pistol start enforced?
Do we need to make the maps coop compatible?
Would it be easier if I joined discord?
Screenshots
Map: Trial of the Maulotaur
Size: Small
Difficulty: Very hard (I can always make it harder or easier if necessary )
Game: HERETIC
Game Type: Singleplayer
Things still need to be done: Par time and music (suggestions are welcome)
I have a few questions:
Is pistol start enforced?
Do we need to make the maps coop compatible?
Would it be easier if I joined discord?
Screenshots
You do not have the required permissions to view the files attached to this post.
-
- Posts: 2383
- Joined: Thu Feb 11, 2016 9:59 am
Re: [Community Project] The 20 Heretics Challenge
Yes.Is pistol start enforced?
No.Do we need to make the maps coop compatible?
Yes.Would it be easier if I joined discord?
-
-
- Posts: 17936
- Joined: Fri Jul 06, 2007 3:22 pm
Re: [Community Project] The 20 Heretics Challenge
I heartily recommend adjusting light levels so the level isn't uniformly brightly lit.Zedonk wrote:I made something. I stuck with vanilla textures as I felt too lazy to mess around with stuff. Suggestions are more than welcome and remeber to have fun
-
- Posts: 143
- Joined: Mon Apr 01, 2013 5:26 pm
Re: [Community Project] The 20 Heretics Challenge
Ok, I need to stop poking at this.
Here's my map, "The Best Weapon", a joking map that uses the weapon of its title. Requires Jumping and Freelook. Placed in MAP01. Hopefully I got rid of all the bugs in this version, and didn't subtly add any more that I missed. Let me know if there's any issues!
https://drive.google.com/open?id=1pkwQP ... TCetrIfO9F
Here's my map, "The Best Weapon", a joking map that uses the weapon of its title. Requires Jumping and Freelook. Placed in MAP01. Hopefully I got rid of all the bugs in this version, and didn't subtly add any more that I missed. Let me know if there's any issues!
https://drive.google.com/open?id=1pkwQP ... TCetrIfO9F
-
- Posts: 13836
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: [Community Project] The 20 Heretics Challenge
Thank you isaacpop!
-
- Posts: 19
- Joined: Sat Aug 29, 2015 4:25 pm
Re: [Community Project] The 20 Heretics Challenge
Thanks for the feedback Gez . I have made the lava a bit brighter and the centre a slightly darker. Hopefully, that will be enough to make it look convincing.
-
- Posts: 13836
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: [Community Project] The 20 Heretics Challenge
The deadline has passed, and the current map roster, sans its order, is what this project will be going forward with.
-
- Posts: 254
- Joined: Tue Aug 02, 2016 10:17 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Hell
Re: [Community Project] The 20 Heretics Challenge
Damn, wish I woulda noticed this earlier. I've been itching for a round 2. Oh well, always next time.
-
- Posts: 282
- Joined: Thu Apr 02, 2015 8:42 pm
Re: [Community Project] The 20 Heretics Challenge
Feel free to join the Discord Server! You can find out the current status of the project there, it would be an honor to have another Heretic around for Round II! I'm looking to pump out some more Heretic maps myself and understand how it works design wise compared to Doom. When you've been making techbases and facilities since the start, it kind of becomes a hard habit to shake
-
- Posts: 368
- Joined: Thu Nov 23, 2006 4:12 am
- Location: malinconia
Re: [Community Project] The 20 Heretics Challenge
oh, interesting... i join it!
EDIT: nevermind, i see it's already over. If there's a round 2 of it i'll take a shot...
EDIT: nevermind, i see it's already over. If there's a round 2 of it i'll take a shot...
-
- Posts: 657
- Joined: Thu Jun 12, 2008 2:05 am
Re: [Community Project] The 20 Heretics Challenge
Yes round 2!!!! Round 2!!!!