Enhanced Vanilla Project (EVP) - My first Doom mod

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-Ghost-
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Joined: Wed Sep 08, 2010 4:58 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by -Ghost- »

Has anyone else had problems where the HUD is too small? I've tried adjusting the settings in the menu but nothing seems to make it scale correctly. I'm running a widescreen resolution right now.
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A_D_M_E_R_A_L
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Joined: Sun Apr 16, 2017 2:55 am

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

-Ghost- wrote:Has anyone else had problems where the HUD is too small? I've tried adjusting the settings in the menu but nothing seems to make it scale correctly. I'm running a widescreen resolution right now.
hud_scale 1 in a console
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Naniyue
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Joined: Fri Mar 13, 2009 8:06 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by Naniyue »

Nice change up while still remaining vanilla! Keep it up!
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A_D_M_E_R_A_L
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

Naniyue wrote:Nice change up while still remaining vanilla! Keep it up!
Thanks bud
DarkCrystal
Posts: 13
Joined: Mon Dec 11, 2017 4:02 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by DarkCrystal »

можно и по русски?
тогда вопрос, а можно как то отделить пушки с hud отдельно от монстров?
Then the question is, can you separate the guns from the hud separately from the monsters?
DarkCrystal
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by DarkCrystal »

yet not shown at the top right where immortality, chemical suit
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Naniyue
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by Naniyue »

Are the Revenant sprites available for other projects? I swear it's the best looking one so far!
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A_D_M_E_R_A_L
Posts: 262
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

Naniyue wrote:Are the Revenant sprites available for other projects? I swear it's the best looking one so far!
This Revenant came from PB 3.0 which is in closed beta and I do agree on the fact that this is the best Revenant I've seen
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A_D_M_E_R_A_L
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

DarkCrystal wrote:yet not shown at the top right where immortality, chemical suit
That's because I use custom powerup actors and they didn't worked w/ the HUD so I scrapped that part of the HUD to save some pain.
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A_D_M_E_R_A_L
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

DarkCrystal wrote:можно и по русски?
тогда вопрос, а можно как то отделить пушки с hud отдельно от монстров?
Then the question is, can you separate the guns from the hud separately from the monsters?
Не понял я твой вопрос.
I don't understand your question.
Blue Shadow
Posts: 4925
Joined: Sun Nov 14, 2010 12:59 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by Blue Shadow »

Please do not make multiple posts in quick succession like that. Edit your posts instead.
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A_D_M_E_R_A_L
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Joined: Sun Apr 16, 2017 2:55 am

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by A_D_M_E_R_A_L »

Blue Shadow wrote:Please do not make multiple posts in quick succession like that. Edit your posts instead.
So you say put all answers in a 1 message? Understood, I'm new to this
DarkCrystal wrote:I would like to play with standard monsters and sounds with this mod, is it possible? I tried to pull the guns apart and it did not work out
What's wrong with custom sounds?
Last edited by A_D_M_E_R_A_L on Wed Dec 13, 2017 8:00 pm, edited 2 times in total.
DarkCrystal
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Joined: Mon Dec 11, 2017 4:02 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by DarkCrystal »

I would like to play with standard monsters and sounds with this mod, is it possible? I tried to pull the guns apart and it did not work out
DarkCrystal
Posts: 13
Joined: Mon Dec 11, 2017 4:02 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by DarkCrystal »

Со звуками все очень хорошо, мод шикарный, просто хотел бы на psx перенести перчатки с пушками.
With the sounds all very well, fashion chic, I just would like to transfer to psx gloves with guns.
DarkCrystal
Posts: 13
Joined: Mon Dec 11, 2017 4:02 pm

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Post by DarkCrystal »

I do not know English, I use Google translator, I apologize for mistakes

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