its still happens on the latest stable gzdoom, in the video i did use a version before cryo defender update(that used 5 ammo) with some custom sounds from max payne, but i redownloaded the mod just now and the effect is still hereCaptain J wrote:Okay okay, i see what's happening now. Thanks for clarifying it, with the video even!... However, i actually tried the method you have shown me but still the glitch really did not happen on my end. I used mouse instead of keyboard during saving the game, i downloaded the recent version of gzdoom, devbuild and fired the weapon you used in the video as well. And why am i hearing different weapon sound effects? Those aren't belong to the original Mod, no? And why am i seeing that "The Weapon Limit is Turned Off."?
I guess you're playing with the slightly outdated version? I do actually update my mod time to time, but without any notice. I'm so sorry with the inconvenience. But i do hope redownloading it would fix the problem because it should be...
in my first reply i said that the weapon limit was off(i suck too much with it)
it happens when changing from slot to slot(does not affect slot 2)