[Release] Scattered Evil for Hexen 2.5 (Aug 28, 2024)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Release] Scattered Evil for Hexen 2.4 (Oct 9, 2023)
Impressive work! and still goes on!!!
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Re: [Release] Scattered Evil for Hexen 2.4 (Oct 9, 2023)
New playthrough videos:
1. Class: Cleric; RPG Complexity: Standard; Difficulty: Medium
2. Class: Fighter; RPG Complexity: Off; Difficulty: Hard
1. Class: Cleric; RPG Complexity: Standard; Difficulty: Medium
2. Class: Fighter; RPG Complexity: Off; Difficulty: Hard
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- Posts: 104
- Joined: Thu Apr 13, 2017 8:32 am
Re: [Release] Scattered Evil for Hexen 2.4 (Oct 9, 2023)
The Scattered Evil 2.4.1 patch is now available on SourceForge and ModDB.
Issues fixed:
Issues fixed:
- Removed the debug conversation option from the Church and Arcanum quartermasters that allowed the player to gain ranks
- Fixed the start position when arriving on the Isle of the Ancient Kings from Thystes (due to how the engine works, this fix only applies to savegames where the player hasn’t yet visited this location)
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- Posts: 104
- Joined: Thu Apr 13, 2017 8:32 am
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- Posts: 104
- Joined: Thu Apr 13, 2017 8:32 am
Re: [Release] Scattered Evil for Hexen 2.4 (Oct 9, 2023)
The Scattered Evil 2.4.2 patch is now available on SourceForge and ModDB.
Issues fixed:
Issues fixed:
- Fixed the start position in Hedyntin Citadel (due to how the engine works, this fix only applies to savegames in which the player hasn’t yet visited this location)
- Fixed the start position when arriving on the Isle of the Ancient Kings from Thystes (due to how the engine works, this fix only applies to savegames in which the player hasn’t yet visited this location)
- Removed the debug conversation option from the Church and Arcanum quartermasters that allowed the player to gain ranks
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- Posts: 104
- Joined: Thu Apr 13, 2017 8:32 am
Re: [Release] Scattered Evil for Hexen 2.5 (Aug 28, 2024)
Scattered Evil 2.5 released
Scattered Evil 2.5 is now available on SourceForge and ModDB.
HUD models
Scattered Evil 2.5 is now available on SourceForge and ModDB.
HUD models
- Tackling the last purely 2D part of the game, more than a third of the HUD weapons and spells have been switched to animated 3D models:
- Fighter: Spiked Gauntlets, Molten Metal
- Cleric: Serpent Staff, Firestorm, Poison Cloud, Tornado, Tears of the Gods
- Mage: Sapphire Wand, Ruby Wand, Bloodscourge
- Added a breathing animation to all NPC models, be they standing, sitting, or walking
- Eleven new variations of the walking peasant model added, with differences in clothing, facial features, height, body type and speed
- Wandering peasants are now randomized in all towns, meaning you'll encounter fresh faces on every replay
- Completely new skyboxes for all environments (except forest maps, which were already using high-resolution custom skyboxes)
- New mountain area look & feel with a combination of skybox, rock textures and major redesign of following exteriors: Aldir's Cave, Hedyntin Cave, Hedyntin Citadel, Lernal Cave, and the town of Reron
- New animated water for ponds, wells and troughs
- Increased the number of status message rows for a better overview of loot bag contents
- Minor fixes and adjustments in a number of maps
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