Is it possible to rotate an actor with DECORATE only? I am not referring to flipping the sprite, as talked about
here. What I mean is to turn something like an arrow-like projectile from horizontal to vertical.
Something like this:
Code: Select all
Instead of this:
<==
I want this:
||
||
\/
I know I could just rotate the sprites manually and inherit the old actor with the new sprites, but I'd like to do it with code if possible. Also how would back side and front rotations work when the sprite is rotated? Doom doesn't have a bottom and top view of a sprite, so how would back and front be translated to bottom and top?