Yeah, the link on the front page is still MO1.zip. For now, copy the link and edit it so that it says MO1.6.zip and then the file will download.Zen3001 wrote:nope still having the same issueImpieTwo wrote:It should be working now. The link should lead to the file MO1.6.zip.MetroidJunkie wrote:"The requested URL /MO1.zip was not found on this server" when clicking on the download link.
Midgard Outlaw - Sequel to Project Einherjar
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Re: Midgard Outlaw - Sequel to Project Einherjar
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Re: Midgard Outlaw - Sequel to Project Einherjar
I'm still not sure what the issue is exactly. I'm not having any trouble downloading the right file. Are you going to this page?Korell wrote: Yeah, the link on the front page is still MO1.zip. For now, copy the link and edit it so that it says MO1.6.zip and then the file will download.
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Re: Midgard Outlaw - Sequel to Project Einherjar
They're talking about your post at the head of this thread on this forum - it's still linking the 1.0 version.
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Re: Midgard Outlaw - Sequel to Project Einherjar
Aw jesus, I didnt realize I'd linked the pk3 rather than the page. Fixing now.Rachael wrote:They're talking about your post at the head of this thread on this forum - it's still linking the 1.0 version.
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Re: Midgard Outlaw - Sequel to Project Einherjar
WIP night club map. Doing something a little different with the dynamic music here.
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Re: Midgard Outlaw - Sequel to Project Einherjar
Episode 2 sneak peek:
Juno kicks off Episode 2 by escaping from the interrogation ward of a dubious rehabilitation camp to continue her pursuit of Dietrich Drogo. No release date yet.
Juno kicks off Episode 2 by escaping from the interrogation ward of a dubious rehabilitation camp to continue her pursuit of Dietrich Drogo. No release date yet.
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Re: Midgard Outlaw - Sequel to Project Einherjar
ImpieTwo: "Why bother with a hollywood adaptation when you can skip straight to the video game adaptation"
But seriously, this is shaping up to be a really neat series of mods. Though I wish you could just go full hog by using 100% original resources (no edits, strife textures or any other copyrighted textures) and possibly sell this as a game. (might stand out against the steam trash, who knows?)
But seriously, this is shaping up to be a really neat series of mods. Though I wish you could just go full hog by using 100% original resources (no edits, strife textures or any other copyrighted textures) and possibly sell this as a game. (might stand out against the steam trash, who knows?)
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Re: Midgard Outlaw - Sequel to Project Einherjar
How many episodes are planned?
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Re: Midgard Outlaw - Sequel to Project Einherjar
I want to, really, but I have to rely on third parties to actually produce the resources they promise. Every time I've started a collab with someone they never get back to me, so I just throw this stuff together myself with whatever is handy. The games are mainly supposed to help promote the books anyway.insightguy wrote:ImpieTwo: "Why bother with a hollywood adaptation when you can skip straight to the video game adaptation"
But seriously, this is shaping up to be a really neat series of mods. Though I wish you could just go full hog by using 100% original resources (no edits, strife textures or any other copyrighted textures) and possibly sell this as a game. (might stand out against the steam trash, who knows?)
Two at the moment. Three if I can talk people into doing a speedmapping bonus episode with me. Back to the whole "relying on other people" thing.armymen12002003 wrote:How many episodes are planned?
Last edited by ImpieTwo on Sat Dec 16, 2017 4:44 am, edited 2 times in total.
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Re: Midgard Outlaw - Sequel to Project Einherjar
oh ok i'd help but i really don't know nothing about mapping of any kindImpieTwo wrote:Two at the moment. Three if I can talk people into doing a speedmapping bonus episode with me. Back to the whole "relying on other people" thing.armymen12002003 wrote:How many episodes are planned?
best of luck though.
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Re: Midgard Outlaw - Sequel to Project Einherjar
2.0 Update: 2 preview maps for the other two episodes. A dynamic escape from a reeducation facility, and a massive shootout in a night club (with a badass dynamic music effect).
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Re: Midgard Outlaw - Sequel to Project Einherjar
Lo-res video of the Girls Night Out bonus level and its dynamic music effects.
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Re: Midgard Outlaw - Sequel to Project Einherjar
I've concluded this project with Version 3.0: due to life stuff and lack of public interest, I've taken all the unreleased maps and turned Midgard Outlaw into a finished 11-map wad, since I hate having unfinished projects laying about. It's easier to finish individual episode releases, so that's what I'll do from now on.
The new maps (revised bonus maps from the previous version, and never-before-seen maps) follow where the demo left off, bringing the total map count to 11 (12 if you find the secret map).
I'm pretty sure it's working properly. Give it a whirl and let me know if anything breaks!
The new maps (revised bonus maps from the previous version, and never-before-seen maps) follow where the demo left off, bringing the total map count to 11 (12 if you find the secret map).
I'm pretty sure it's working properly. Give it a whirl and let me know if anything breaks!
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Re: Midgard Outlaw - Sequel to Project Einherjar
That's a shame... I really wanted to see the full vision that you have for this wad since the first one was so top notch. Looking forward to your next projectsImpieTwo wrote:I've concluded this project with Version 3.0: due to life stuff and lack of public interest, I've taken all the unreleased maps and turned Midgard Outlaw into a finished 11-map wad, since I hate having unfinished projects laying about. It's easier to finish individual episode releases, so that's what I'll do from now on.
The new maps (revised bonus maps from the previous version, and never-before-seen maps) follow where the demo left off, bringing the total map count to 11 (12 if you find the secret map).
I'm pretty sure it's working properly. Give it a whirl and let me know if anything breaks!