Shades of Doom v4.1 (07-09-23)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Shades of Doom v4.1 (07-09-23)
The download link asks for permission
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Re: Shades of Doom v4.1 (07-09-23)
Oops... Should be working now.
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Re: Shades of Doom v4.1 (07-09-23)
Why won't you add pictures directly into "monster selector" menu instead of "roster"? There's no way people are going back and forth between these two, I bet everyone just uses random since it's too annoying to customize it yourself.
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Re: Shades of Doom v4.1 (07-09-23)
One of the best monsterpack i tested but i don't like the spawner disable/enabler system, we should have the possibility to disable each monsters variants one by one instead of choosing between having all variants or only one, i would love to have the possibility to chose 2 or 3 or 4 variants per monsters_class in random (like my favorites one or depending on the map theme/style and the map size instead of sacrificing the all others variants when it's supposed to be a monster_randomizer basically