
https://www.amazon.com/INFICOLOR-3D-com ... 005UZB7KM/
I've actually customized an anaglyph shader that I can inject into Direct3D games (that I play in Wine, actually) where the color values are modified to suit these glasses more giving me good results there. I was wondering if there was a way or there could be made a way for me to modify the values of the anaglyph color output similarly. Like, saturation or hue values and or maybe alpha?
In gzdoom the screendist seems to do most of the work in getting it to work with trioviz inficolor glasses but I could use the above to dial it in a bit more.