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Pisstepank: I think I'm leaning toward [No] on the randomizer option. Colors are right out, I'm simply not interested in that part. Light levels and fog levels
maybe (I'll think on it), but the design philosophy of DDZ is that it's a tool to let the player tune a map's atmosphere and experience, not a randomizer meant to try and produce novel challenges for the player to overcome.
Additionally, I'm pretty sure other some mutators are available which already fill that role. For example,
Colorful Maps by Solid-Head seems to do all that and more! Nightfright also made several variations later in the thread, so it seems the scripts can be fairly easily modified if desired. This could probably even be loaded with DDZ if you want to mix the capabilities of both.
To all: Thanks everyone so far for the kind words, I really appreciate it.
