[WIP] Darkest Forces: A Star Wars Inspired Mod
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Looks very nice.
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
This game NEEDS to have the bryar pistol as a reference the dark forces.
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Hey there, folks!
Long time no see - a lot of IRL stuff and different projects have piled up, so pardon me for this spontaneous hiatus. I suppose a lot of such hobby projects tend to take longer time than expected.
But here are some updates nonetheless!
- I finally had a chance to watch TLJ and... yeah. Boy did I have some reservations about choosing to put Darkest Forces into the Disney canon after that! Ultimately I've decided to stick to the initial concept, but will try to expand upon it to see where can I go with the setting and what can I salvage in terms of themes and plot.
- Speaking of which - I was fortunate enough to talk to some of the SW lore gurus that I happen to know. We went over many details regarding canon and the new EU materials to keep things mostly authentic.
- Finally I've been also doodling a lot of locations and characters for the mod, and decided to finish the design of the Darkest Forces' main villain - Isla Kessler.
Cheers!
Long time no see - a lot of IRL stuff and different projects have piled up, so pardon me for this spontaneous hiatus. I suppose a lot of such hobby projects tend to take longer time than expected.
But here are some updates nonetheless!
- I finally had a chance to watch TLJ and... yeah. Boy did I have some reservations about choosing to put Darkest Forces into the Disney canon after that! Ultimately I've decided to stick to the initial concept, but will try to expand upon it to see where can I go with the setting and what can I salvage in terms of themes and plot.
- Speaking of which - I was fortunate enough to talk to some of the SW lore gurus that I happen to know. We went over many details regarding canon and the new EU materials to keep things mostly authentic.
- Finally I've been also doodling a lot of locations and characters for the mod, and decided to finish the design of the Darkest Forces' main villain - Isla Kessler.
Spoiler: SketchHope I'll have more to show this year.
Cheers!
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
How high would you estimate the chances of having a playable version ready at some point this year (even if it's just a demo level)?
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Pretty high actually - I have a couple of dates in mind, but it's a bit early to share the concrete deadline. So stay tuned!NightFright wrote:How high would you estimate the chances of having a playable version ready at some point this year (even if it's just a demo level)?
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Hey there, folks
I've updated the first post with the proper trailer, showing some of the environments in motion.
You can check it here too.
Cheers
I've updated the first post with the proper trailer, showing some of the environments in motion.
You can check it here too.
Spoiler: Trailer 1See you soon!
Cheers
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Very nice showcase of your work!
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Sweet, the environments look atmospheric 

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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Awesome but the yellow keycard looks out of place
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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
Sweet mother of...! I can already imagine the dynamically lit blaster bolts whizzing through those hallways! Awesome stuff 

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Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
just awesome... keep up the fantastic work!
Tormentor: I think it fits, with it being a Doom mod after all, and not a standalone game. I would be fine with a more starwarsy shaped yellow keycard as well!
Tormentor: I think it fits, with it being a Doom mod after all, and not a standalone game. I would be fine with a more starwarsy shaped yellow keycard as well!