Custom Postprocessing Shaders - in devbuilds now
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
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- Posts: 8196
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Re: Custom Postprocessing Shaders - in devbuilds now
Nah I'm good. Since I have no idea what I'm doing with this stuff still, and I haven't had much time to read into the tutorial, I'm going to leave documentation of these to someone else.
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- Posts: 83
- Joined: Wed Jul 15, 2015 5:26 am
- Location: Ukraine
Re: Custom Postprocessing Shaders - in devbuilds now
Wow! That's the thing i have needed. Please, add feature to add textures as uniforms.