High Noon Drifter v1.2 - Between God, the Devil, and a .500

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Captain J
 
 
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Captain J »

mekanchest wrote:hey wow looks good the mod :3.
Image a enemie that i made called the corrupted executioner.
can i added like a separate addo when your it´s released?? it will be nice :D
Unfortunately this mod ain't going to have own monsters... But looks deadly and nice though!
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RikohZX
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by RikohZX »

I think my difficulty with mods like these is trying to find fitting mapsets and monster packs, playing the pre-release it's been pretty damn solid and polished.
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TerminusEst13
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by TerminusEst13 »

JohnnyTheWolf wrote:Are these weapon sprites original? If not, where are they coming from?
The majority of them are the joint efforts of Captain J and Mor'ladim. Though there's also several from other sources--a bit too much to list right now, but I encourage you to pore through the credits list once the mod is released!
mekanchest wrote:can i added like a separate addon when your mod it´s released?? it will be nice :D
Please, go right ahead. Don't need to ask my permission to make an add-on, ahah.
The mod doesn't come with monsters, so a monster pack would be interesting to see!
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Slax
... in rememberance ...
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Slax »

Term should release this.
Spoiler: And, to stick with my tendency to shoot low tier monsters in pre-releases...
Term will release this. Soon.
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Captain J
 
 
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Captain J »

Actually i expected New Vegas-ish desert yellow shade. But that kinda works, i guess!
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Slax
... in rememberance ...
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Slax »

Human Evolution made me allergic to any kind of brownish yellow tones. "It's piss! IT'S ALL PISS!"
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xenoxols
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by xenoxols »

Heh, this looks way better than my gunslinger mod. I will tell you some of the criticism I got that applies to this; fanning a revolver with your pinky would likely be incredibly painful and it looks weird, and also that firing a revolver really fast in single action looks dumb. That being said, I am super exited about this.
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zZaRDoZz
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by zZaRDoZz »

Yes...yes, I believe this'll do nicely!
I suppose HND would step all over voodooguns. I'll try it anyway.

Any robot cowboy monster packs out there?
I've got me a'hanker'n to put down some robot
cowboys is all.
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SiFi270
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by SiFi270 »

Spoiler: new spider mastermind
Deii
Posts: 186
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Deii »

SiFi270 wrote:
Spoiler: new spider mastermind
>inb4 Wild Wild West-related music pack when

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SiFi270
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by SiFi270 »

All we need is for this to actually be available to download in midi format.
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chronoteeth
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by chronoteeth »

bit of a strange request, but that shotgun sprite actually confused me for being a lever action. I think the cocking frames should be a bit more pronounced and the foregrip a bit shorter like an actual lever action
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mekanchest
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by mekanchest »

Image well thanks terminusEst 13 so finally i can use this sprites, when your mod its released i can do it a monster addon pack.
JoabBelmont
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by JoabBelmont »

Is there a specific launch date for this AMAZING MOD? i wanna play it so bad :(
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Dr_Cosmobyte
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Re: [WIP] High Noon Drifter - Drink your milk.

Post by Dr_Cosmobyte »

Just a dumb question:
Are we going to be able to dual wield revolvers too or even a single grease gun?

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