That's a nice little mod. Congrats. I'll have to try it out.
Will it only work with Zdoom/GZDoom or is it compatible with Doomsday/Risen3d (if unpacked)?
All Clear Message (mini addon) (R3.5: Corner Completionist)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- hoover1979
- Posts: 209
- Joined: Sun Jun 22, 2014 12:47 am
- Graphics Processor: nVidia (Modern GZDoom)
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- Spaceman333
- Posts: 622
- Joined: Thu Oct 13, 2016 8:40 pm
Re: All Clear Message (mini addon) (R3: Completionist!)
I have never heard or used Doomsday or Risen3d, so I don't know.hoover1979 wrote:That's a nice little mod. Congrats. I'll have to try it out.
Will it only work with Zdoom/GZDoom or is it compatible with Doomsday/Risen3d (if unpacked)?
The mod uses one ACS script and adds one sound effect via an SNDINFO file, so if those are things that work the same in those (sourceports?) then it might work.
- Samarai1000
- Posts: 160
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Re: All Clear Message (mini addon) (X2: Anon Updated)
I can't seem to get the normal/Hotline Miami versions of this mod to work. It's probably my own fault, since I'm trying to run it with Project Brutality, but clearing a level doesn't cause the message nor sound to trigger.
Edit: Yeah, it's my fault. Doesn't seem like PB is at all compatible with this mod, dang.
Edit: Yeah, it's my fault. Doesn't seem like PB is at all compatible with this mod, dang.
- Spaceman333
- Posts: 622
- Joined: Thu Oct 13, 2016 8:40 pm
Re: All Clear Message (mini addon) (X2: Anon Updated)
Just got a PM from the HLM version author, he says the links now contain a fixed version that will work with Project Brutality, so go ahead and redownload the mod. These are the links, same as in the OP:Samarai1000 wrote:I can't seem to get the normal/Hotline Miami versions of this mod to work. It's probably my own fault, since I'm trying to run it with Project Brutality, but clearing a level doesn't cause the message nor sound to trigger.
Edit: Yeah, it's my fault. Doesn't seem like PB is at all compatible with this mod, dang.
http://www.mediafire.com/file/yl9x6qsso ... ge_HLM.pk3
http://www.mediafire.com/file/xnhjm2xh1 ... _HLM_S.pk3
- Spaceman333
- Posts: 622
- Joined: Thu Oct 13, 2016 8:40 pm
Re: All Clear Message (mini addon) (R3.5: Corner Completioni
UPDATE:
Upgraded the Completionist version to display in the top right corner, along with an extra message to say All OK when all 3 objectives are met.
Download is available on the first post.
Upgraded the Completionist version to display in the top right corner, along with an extra message to say All OK when all 3 objectives are met.
Download is available on the first post.
- LossForWords
- Posts: 675
- Joined: Fri Jan 13, 2017 9:08 pm
Re: All Clear Message (mini addon) (R3.5: Corner Completioni
what music mod did you use on the videos?
- Spaceman333
- Posts: 622
- Joined: Thu Oct 13, 2016 8:40 pm
Re: All Clear Message (mini addon) (R3.5: Corner Completioni
Its not the very same music mod, but this one is very close to what the author of those videos is using:LossForWords wrote:what music mod did you use on the videos?
http://www.moddb.com/games/doom-ii/addo ... for-doom-2
- LossForWords
- Posts: 675
- Joined: Fri Jan 13, 2017 9:08 pm